#ifndef PYTHONQTWRAPPER_QBRUSH_H #define PYTHONQTWRAPPER_QBRUSH_H #include #include #include #include #include #include #include #include #include #include #include #include class PythonQtWrapper_QBrush : public QObject { Q_OBJECT public: public slots: QBrush* new_QBrush(); QBrush* new_QBrush(Qt::BrushStyle bs); QBrush* new_QBrush(Qt::GlobalColor color, const QPixmap& pixmap); QBrush* new_QBrush(const QBrush& brush); QBrush* new_QBrush(const QColor& color, Qt::BrushStyle bs = Qt::SolidPattern); QBrush* new_QBrush(const QColor& color, const QPixmap& pixmap); QBrush* new_QBrush(const QGradient& gradient); QBrush* new_QBrush(const QImage& image); QBrush* new_QBrush(const QPixmap& pixmap); void delete_QBrush(QBrush* obj) { delete obj; } void setColor(QBrush* theWrappedObject, const QColor& color); const QColor* color(QBrush* theWrappedObject) const; void setStyle(QBrush* theWrappedObject, Qt::BrushStyle arg__1); bool isOpaque(QBrush* theWrappedObject) const; void setTexture(QBrush* theWrappedObject, const QPixmap& pixmap); QImage textureImage(QBrush* theWrappedObject) const; bool operator_equal(QBrush* theWrappedObject, const QBrush& b) const; void setMatrix(QBrush* theWrappedObject, const QMatrix& mat); void writeTo(QBrush* theWrappedObject, QDataStream& arg__1); void setTextureImage(QBrush* theWrappedObject, const QImage& image); Qt::BrushStyle style(QBrush* theWrappedObject) const; const QGradient* gradient(QBrush* theWrappedObject) const; void setColor(QBrush* theWrappedObject, Qt::GlobalColor color); void setTransform(QBrush* theWrappedObject, const QTransform& arg__1); void readFrom(QBrush* theWrappedObject, QDataStream& arg__1); const QMatrix* matrix(QBrush* theWrappedObject) const; QPixmap texture(QBrush* theWrappedObject) const; QTransform transform(QBrush* theWrappedObject) const; QString toString(QBrush*); }; #endif // PYTHONQTWRAPPER_QBRUSH_H