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#ifndef PYTHONQTWRAPPER_QLINEF_H
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#define PYTHONQTWRAPPER_QLINEF_H
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#include <qline.h>
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#include <QObject>
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#include <PythonQt.h>
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#include <QVariant>
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#include <qdatastream.h>
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#include <qline.h>
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#include <qpoint.h>
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class PythonQtWrapper_QLineF : public QObject
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{ Q_OBJECT
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public:
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Q_ENUMS(IntersectType )
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enum IntersectType{
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NoIntersection = QLineF::NoIntersection, BoundedIntersection = QLineF::BoundedIntersection, UnboundedIntersection = QLineF::UnboundedIntersection};
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public slots:
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QLineF* new_QLineF();
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QLineF* new_QLineF(const QLine& line);
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QLineF* new_QLineF(const QPointF& pt1, const QPointF& pt2);
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QLineF* new_QLineF(qreal x1, qreal y1, qreal x2, qreal y2);
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QLineF* new_QLineF(const QLineF& other) {
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QLineF* a = new QLineF();
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*((QLineF*)a) = other;
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return a; }
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void delete_QLineF(QLineF* obj) { delete obj; }
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QPointF pointAt(QLineF* theWrappedObject, qreal t) const;
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void setP1(QLineF* theWrappedObject, const QPointF& p1);
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void setPoints(QLineF* theWrappedObject, const QPointF& p1, const QPointF& p2);
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qreal y2(QLineF* theWrappedObject) const;
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void setLength(QLineF* theWrappedObject, qreal len);
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qreal angle(QLineF* theWrappedObject, const QLineF& l) const;
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qreal length(QLineF* theWrappedObject) const;
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void setAngle(QLineF* theWrappedObject, qreal angle);
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qreal x1(QLineF* theWrappedObject) const;
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QLine toLine(QLineF* theWrappedObject) const;
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qreal y1(QLineF* theWrappedObject) const;
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qreal x2(QLineF* theWrappedObject) const;
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QLineF translated(QLineF* theWrappedObject, qreal dx, qreal dy) const;
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void setLine(QLineF* theWrappedObject, qreal x1, qreal y1, qreal x2, qreal y2);
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void setP2(QLineF* theWrappedObject, const QPointF& p2);
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qreal angle(QLineF* theWrappedObject) const;
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qreal dx(QLineF* theWrappedObject) const;
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QLineF translated(QLineF* theWrappedObject, const QPointF& p) const;
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bool isNull(QLineF* theWrappedObject) const;
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QPointF p1(QLineF* theWrappedObject) const;
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void translate(QLineF* theWrappedObject, qreal dx, qreal dy);
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bool operator_equal(QLineF* theWrappedObject, const QLineF& d) const;
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QPointF p2(QLineF* theWrappedObject) const;
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void translate(QLineF* theWrappedObject, const QPointF& p);
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QLineF::IntersectType intersect(QLineF* theWrappedObject, const QLineF& l, QPointF* intersectionPoint) const;
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QLineF unitVector(QLineF* theWrappedObject) const;
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void writeTo(QLineF* theWrappedObject, QDataStream& arg__1);
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void readFrom(QLineF* theWrappedObject, QDataStream& arg__1);
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qreal angleTo(QLineF* theWrappedObject, const QLineF& l) const;
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qreal dy(QLineF* theWrappedObject) const;
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QLineF static_QLineF_fromPolar(qreal length, qreal angle);
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QLineF normalVector(QLineF* theWrappedObject) const;
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};
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#endif // PYTHONQTWRAPPER_QLINEF_H
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