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added experimental compacting to avoid generation of hundreds of files that all include the same stuff...
added experimental compacting to avoid generation of hundreds of files that all include the same stuff git-svn-id: svn://svn.code.sf.net/p/pythonqt/code/trunk@128 ea8d5007-eb21-0410-b261-ccb3ea6e24a9

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PythonQtWrapper_QLocalServer.h
62 lines | 2.4 KiB | text/x-c | CLexer
#ifndef PYTHONQTWRAPPER_QLOCALSERVER_H
#define PYTHONQTWRAPPER_QLOCALSERVER_H
#include <qlocalserver.h>
#include <QObject>
#include <PythonQt.h>
#include <QVariant>
#include <qbytearray.h>
#include <qcoreevent.h>
#include <qlist.h>
#include <qlocalserver.h>
#include <qlocalsocket.h>
#include <qobject.h>
class PythonQtShell_QLocalServer : public QLocalServer
{
public:
PythonQtShell_QLocalServer(QObject* parent = 0):QLocalServer(parent),_wrapper(NULL) {};
virtual void childEvent(QChildEvent* arg__1);
virtual void customEvent(QEvent* arg__1);
virtual bool event(QEvent* arg__1);
virtual bool eventFilter(QObject* arg__1, QEvent* arg__2);
virtual bool hasPendingConnections() const;
virtual void incomingConnection(quintptr socketDescriptor);
virtual QLocalSocket* nextPendingConnection();
virtual void timerEvent(QTimerEvent* arg__1);
PythonQtInstanceWrapper* _wrapper;
};
class PythonQtPublicPromoter_QLocalServer : public QLocalServer
{ public:
inline void promoted_incomingConnection(quintptr socketDescriptor) { QLocalServer::incomingConnection(socketDescriptor); }
inline QLocalSocket* promoted_nextPendingConnection() { return QLocalServer::nextPendingConnection(); }
inline bool promoted_hasPendingConnections() const { return QLocalServer::hasPendingConnections(); }
};
class PythonQtWrapper_QLocalServer : public QObject
{ Q_OBJECT
public:
public slots:
QLocalServer* new_QLocalServer(QObject* parent = 0);
void delete_QLocalServer(QLocalServer* obj) { delete obj; }
void incomingConnection(QLocalServer* theWrappedObject, quintptr socketDescriptor);
bool waitForNewConnection(QLocalServer* theWrappedObject, int msec = 0, bool* timedOut = 0);
QString serverName(QLocalServer* theWrappedObject) const;
bool listen(QLocalServer* theWrappedObject, const QString& name);
int maxPendingConnections(QLocalServer* theWrappedObject) const;
QLocalSocket* nextPendingConnection(QLocalServer* theWrappedObject);
void close(QLocalServer* theWrappedObject);
QString errorString(QLocalServer* theWrappedObject) const;
void setMaxPendingConnections(QLocalServer* theWrappedObject, int numConnections);
bool hasPendingConnections(QLocalServer* theWrappedObject) const;
bool isListening(QLocalServer* theWrappedObject) const;
QAbstractSocket::SocketError serverError(QLocalServer* theWrappedObject) const;
QString fullServerName(QLocalServer* theWrappedObject) const;
};
#endif // PYTHONQTWRAPPER_QLOCALSERVER_H