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#ifndef PYTHONQTWRAPPER_QGLWIDGET_H
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#define PYTHONQTWRAPPER_QGLWIDGET_H
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#include <qgl.h>
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#include <QObject>
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#include <QImage>
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#include <QPixmap>
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#include <QVariant>
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#include <qaction.h>
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#include <qbitmap.h>
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#include <qbytearray.h>
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#include <qcolor.h>
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#include <qcoreevent.h>
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#include <qcursor.h>
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#include <qevent.h>
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#include <qfont.h>
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#include <qgl.h>
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#include <qglcolormap.h>
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#include <qicon.h>
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#include <qimage.h>
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#include <qinputcontext.h>
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#include <qkeysequence.h>
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#include <qlayout.h>
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#include <qlist.h>
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#include <qlocale.h>
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#include <qobject.h>
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#include <qpaintdevice.h>
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#include <qpaintengine.h>
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#include <qpainter.h>
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#include <qpalette.h>
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#include <qpixmap.h>
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#include <qpoint.h>
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#include <qrect.h>
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#include <qregion.h>
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#include <qsize.h>
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#include <qsizepolicy.h>
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#include <qstyle.h>
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#include <qwidget.h>
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class PythonQtWrapper_QGLWidget : public QObject
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{ Q_OBJECT
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public:
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public slots:
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QGLWidget* new_QGLWidget(QGLContext* context, QWidget* parent = 0, const QGLWidget* shareWidget = 0, Qt::WindowFlags f = 0);
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QGLWidget* new_QGLWidget(QWidget* parent = 0, const QGLWidget* shareWidget = 0, Qt::WindowFlags f = 0);
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QGLWidget* new_QGLWidget(const QGLFormat& format, QWidget* parent = 0, const QGLWidget* shareWidget = 0, Qt::WindowFlags f = 0);
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void delete_QGLWidget(QGLWidget* obj) { delete obj; }
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unsigned int bindTexture(QGLWidget* theWrappedObject, const QImage& image, unsigned int target = 0x0DE1, int format = 0x1908);
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unsigned int bindTexture(QGLWidget* theWrappedObject, const QPixmap& pixmap, unsigned int target = 0x0DE1, int format = 0x1908);
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unsigned int bindTexture(QGLWidget* theWrappedObject, const QString& fileName);
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const QGLColormap& colormap(QGLWidget* theWrappedObject) const;
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const QGLContext* context(QGLWidget* theWrappedObject) const;
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QImage static_QGLWidget_convertToGLFormat(const QImage& img);
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void deleteTexture(QGLWidget* theWrappedObject, unsigned int tx_id);
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void doneCurrent(QGLWidget* theWrappedObject);
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bool doubleBuffer(QGLWidget* theWrappedObject) const;
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void drawTexture(QGLWidget* theWrappedObject, const QPointF& point, unsigned int textureId, unsigned int textureTarget = 0x0DE1);
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void drawTexture(QGLWidget* theWrappedObject, const QRectF& target, unsigned int textureId, unsigned int textureTarget = 0x0DE1);
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QGLFormat format(QGLWidget* theWrappedObject) const;
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QImage grabFrameBuffer(QGLWidget* theWrappedObject, bool withAlpha = false);
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bool isSharing(QGLWidget* theWrappedObject) const;
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bool isValid(QGLWidget* theWrappedObject) const;
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void makeCurrent(QGLWidget* theWrappedObject);
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void makeOverlayCurrent(QGLWidget* theWrappedObject);
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const QGLContext* overlayContext(QGLWidget* theWrappedObject) const;
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QPaintEngine* paintEngine(QGLWidget* theWrappedObject) const;
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void qglClearColor(QGLWidget* theWrappedObject, const QColor& c) const;
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void qglColor(QGLWidget* theWrappedObject, const QColor& c) const;
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QPixmap renderPixmap(QGLWidget* theWrappedObject, int w = 0, int h = 0, bool useContext = false);
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void renderText(QGLWidget* theWrappedObject, double x, double y, double z, const QString& str, const QFont& fnt = QFont(), int listBase = 2000);
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void renderText(QGLWidget* theWrappedObject, int x, int y, const QString& str, const QFont& fnt = QFont(), int listBase = 2000);
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void setColormap(QGLWidget* theWrappedObject, const QGLColormap& map);
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void swapBuffers(QGLWidget* theWrappedObject);
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};
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#endif // PYTHONQTWRAPPER_QGLWIDGET_H
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