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#ifndef PYTHONQTWRAPPER_QPROGRESSBAR_H
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#define PYTHONQTWRAPPER_QPROGRESSBAR_H
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#include <qprogressbar.h>
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#include <QObject>
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#include <QVariant>
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#include <qaction.h>
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#include <qbitmap.h>
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#include <qbytearray.h>
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#include <qcoreevent.h>
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#include <qcursor.h>
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#include <qevent.h>
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#include <qfont.h>
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#include <qicon.h>
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#include <qinputcontext.h>
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#include <qkeysequence.h>
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#include <qlayout.h>
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#include <qlist.h>
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#include <qlocale.h>
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#include <qobject.h>
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#include <qpaintdevice.h>
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#include <qpaintengine.h>
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#include <qpainter.h>
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#include <qpalette.h>
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#include <qpoint.h>
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#include <qprogressbar.h>
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#include <qrect.h>
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#include <qregion.h>
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#include <qsize.h>
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#include <qsizepolicy.h>
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#include <qstyle.h>
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#include <qstyleoption.h>
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#include <qwidget.h>
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class PythonQtWrapper_QProgressBar : public QObject
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{ Q_OBJECT
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public:
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public slots:
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QProgressBar* new_QProgressBar(QWidget* parent = 0);
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void delete_QProgressBar(QProgressBar* obj) { delete obj; }
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Qt::Alignment alignment(QProgressBar* theWrappedObject) const;
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QString format(QProgressBar* theWrappedObject) const;
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bool invertedAppearance(QProgressBar* theWrappedObject);
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bool isTextVisible(QProgressBar* theWrappedObject) const;
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int maximum(QProgressBar* theWrappedObject) const;
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int minimum(QProgressBar* theWrappedObject) const;
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QSize minimumSizeHint(QProgressBar* theWrappedObject) const;
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Qt::Orientation orientation(QProgressBar* theWrappedObject) const;
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void setAlignment(QProgressBar* theWrappedObject, Qt::Alignment alignment);
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void setFormat(QProgressBar* theWrappedObject, const QString& format);
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void setInvertedAppearance(QProgressBar* theWrappedObject, bool invert);
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void setTextDirection(QProgressBar* theWrappedObject, QProgressBar::Direction textDirection);
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void setTextVisible(QProgressBar* theWrappedObject, bool visible);
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QSize sizeHint(QProgressBar* theWrappedObject) const;
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QString text(QProgressBar* theWrappedObject) const;
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QProgressBar::Direction textDirection(QProgressBar* theWrappedObject);
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int value(QProgressBar* theWrappedObject) const;
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};
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#endif // PYTHONQTWRAPPER_QPROGRESSBAR_H
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