##// END OF EJS Templates
code cleanup and rename of PythonQtWrapper to PythonQtInstanceWrapper and PythonQtMetaObjectWrapper to PythonQtClassWrapper, since these names match much better what these classes wrap, regarding that we are wrapping CPP objects as well...
code cleanup and rename of PythonQtWrapper to PythonQtInstanceWrapper and PythonQtMetaObjectWrapper to PythonQtClassWrapper, since these names match much better what these classes wrap, regarding that we are wrapping CPP objects as well git-svn-id: svn://svn.code.sf.net/p/pythonqt/code/trunk@52 ea8d5007-eb21-0410-b261-ccb3ea6e24a9

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typesystem_svg-common.xml
44 lines | 1.5 KiB | application/xml | XmlLexer
/ generator / typesystem_svg-common.xml
<typesystem>
<namespace-type name="QSvg" />
<enum-type name="QGraphicsSvgItem::enum_1"/>
<object-type name="QSvgRenderer">
<extra-includes>
<include file-name="QRectF" location="global" />
<include file-name="QMatrix" location="global" />
<include file-name="QSize" location="global" />
<include file-name="QByteArray" location="global" />
</extra-includes>
</object-type>
<object-type name="QSvgWidget">
<extra-includes>
<include file-name="QByteArray" location="global" />
<include file-name="QSvgRenderer" location="global" />
<include file-name="QSize" location="global" />
</extra-includes>
</object-type>
<object-type name="QSvgGenerator">
<modify-function signature="setOutputDevice(QIODevice*)">
<modify-argument index="1">
<reference-count action="set" variable-name="__rcOutputDevice" />
</modify-argument>
</modify-function>
</object-type>
<object-type name="QGraphicsSvgItem">
<extra-includes>
<include file-name="QGraphicsItem" location="global" />
<include file-name="QSvgRenderer" location="global" />
<include file-name="QSize" location="global" />
</extra-includes>
<modify-function signature="matrix()const" remove="all"/>
<modify-function signature="resetMatrix()" remove="all"/>
<modify-function signature="sceneMatrix()const" remove="all"/>
<modify-function signature="setMatrix(QMatrix, bool)" remove="all"/>
</object-type>
</typesystem>