##// END OF EJS Templates
- added hasOwner method to manage ownership more nicely...
- added hasOwner method to manage ownership more nicely - added force flag to make delete() work - added check for hasOwner git-svn-id: svn://svn.code.sf.net/p/pythonqt/code/trunk@51 ea8d5007-eb21-0410-b261-ccb3ea6e24a9

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PythonQtWrapper_QGLContext.h
46 lines | 2.1 KiB | text/x-c | CLexer
#ifndef PYTHONQTWRAPPER_QGLCONTEXT_H
#define PYTHONQTWRAPPER_QGLCONTEXT_H
#include <qgl.h>
#include <QObject>
#include <QVariant>
#include <qcolor.h>
#include <qgl.h>
#include <qimage.h>
#include <qpaintdevice.h>
#include <qpixmap.h>
#include <qpoint.h>
#include <qrect.h>
class PythonQtWrapper_QGLContext : public QObject
{ Q_OBJECT
public:
public slots:
QGLContext* new_QGLContext(const QGLFormat& format);
QGLContext* new_QGLContext(const QGLFormat& format, QPaintDevice* device);
void delete_QGLContext(QGLContext* obj) { delete obj; }
unsigned int bindTexture(QGLContext* theWrappedObject, const QImage& image, unsigned int target = 0x0DE1, int format = 0x1908);
unsigned int bindTexture(QGLContext* theWrappedObject, const QPixmap& pixmap, unsigned int target = 0x0DE1, int format = 0x1908);
unsigned int bindTexture(QGLContext* theWrappedObject, const QString& fileName);
bool create(QGLContext* theWrappedObject, const QGLContext* shareContext = 0);
const QGLContext* static_QGLContext_currentContext();
void deleteTexture(QGLContext* theWrappedObject, unsigned int tx_id);
QPaintDevice* device(QGLContext* theWrappedObject) const;
void doneCurrent(QGLContext* theWrappedObject);
void drawTexture(QGLContext* theWrappedObject, const QPointF& point, unsigned int textureId, unsigned int textureTarget = 0x0DE1);
void drawTexture(QGLContext* theWrappedObject, const QRectF& target, unsigned int textureId, unsigned int textureTarget = 0x0DE1);
QGLFormat format(QGLContext* theWrappedObject) const;
bool isSharing(QGLContext* theWrappedObject) const;
bool isValid(QGLContext* theWrappedObject) const;
void makeCurrent(QGLContext* theWrappedObject);
QColor overlayTransparentColor(QGLContext* theWrappedObject) const;
QGLFormat requestedFormat(QGLContext* theWrappedObject) const;
void reset(QGLContext* theWrappedObject);
void setFormat(QGLContext* theWrappedObject, const QGLFormat& format);
void static_QGLContext_setTextureCacheLimit(int size);
void swapBuffers(QGLContext* theWrappedObject) const;
int static_QGLContext_textureCacheLimit();
};
#endif // PYTHONQTWRAPPER_QGLCONTEXT_H