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#ifndef PYTHONQTWRAPPER_QREGION_H
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#define PYTHONQTWRAPPER_QREGION_H
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#include <qregion.h>
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#include <QObject>
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#include <PythonQt.h>
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#include <QVariant>
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#include <qbitmap.h>
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#include <qbytearray.h>
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#include <qdatastream.h>
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#include <qpoint.h>
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#include <qpolygon.h>
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#include <qrect.h>
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#include <qregion.h>
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#include <qvector.h>
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class PythonQtWrapper_QRegion : public QObject
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{ Q_OBJECT
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public:
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Q_ENUMS(RegionType )
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enum RegionType{
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Rectangle = QRegion::Rectangle, Ellipse = QRegion::Ellipse};
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public slots:
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QRegion* new_QRegion();
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QRegion* new_QRegion(const QBitmap& bitmap);
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QRegion* new_QRegion(const QPolygon& pa, Qt::FillRule fillRule = Qt::OddEvenFill);
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QRegion* new_QRegion(const QRect& r, QRegion::RegionType t = QRegion::Rectangle);
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QRegion* new_QRegion(const QRegion& region);
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QRegion* new_QRegion(int x, int y, int w, int h, QRegion::RegionType t = QRegion::Rectangle);
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void delete_QRegion(QRegion* obj) { delete obj; }
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bool contains(QRegion* theWrappedObject, const QRect& r) const;
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QRegion intersected(QRegion* theWrappedObject, const QRegion& r) const;
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const QRegion operator_and(QRegion* theWrappedObject, const QRect& r) const;
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QRegion unite(QRegion* theWrappedObject, const QRect& r) const;
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bool isEmpty(QRegion* theWrappedObject) const;
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void translate(QRegion* theWrappedObject, int dx, int dy);
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QRegion subtracted(QRegion* theWrappedObject, const QRegion& r) const;
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QRegion intersect(QRegion* theWrappedObject, const QRect& r) const;
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void translate(QRegion* theWrappedObject, const QPoint& p);
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bool intersects(QRegion* theWrappedObject, const QRect& r) const;
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QRegion translated(QRegion* theWrappedObject, int dx, int dy) const;
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bool intersects(QRegion* theWrappedObject, const QRegion& r) const;
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void setRects(QRegion* theWrappedObject, const QRect* rect, int num);
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QRegion united(QRegion* theWrappedObject, const QRect& r) const;
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QRegion united(QRegion* theWrappedObject, const QRegion& r) const;
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int numRects(QRegion* theWrappedObject) const;
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QRegion translated(QRegion* theWrappedObject, const QPoint& p) const;
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QRect boundingRect(QRegion* theWrappedObject) const;
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const QRegion operator_add(QRegion* theWrappedObject, const QRect& r) const;
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void writeTo(QRegion* theWrappedObject, QDataStream& arg__1);
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QVector<QRect > rects(QRegion* theWrappedObject) const;
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bool contains(QRegion* theWrappedObject, const QPoint& p) const;
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void readFrom(QRegion* theWrappedObject, QDataStream& arg__1);
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bool operator_equal(QRegion* theWrappedObject, const QRegion& r) const;
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QRegion intersected(QRegion* theWrappedObject, const QRect& r) const;
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QRegion xored(QRegion* theWrappedObject, const QRegion& r) const;
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QString toString(QRegion*);
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};
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#endif // PYTHONQTWRAPPER_QREGION_H
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