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improved wrapper check to avoid crashes on virtual methods while python object gets deleted...
improved wrapper check to avoid crashes on virtual methods while python object gets deleted git-svn-id: svn://svn.code.sf.net/p/pythonqt/code/trunk@245 ea8d5007-eb21-0410-b261-ccb3ea6e24a9

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typesystem_svg.xml
45 lines | 1.6 KiB | application/xml | XmlLexer
<?xml version="1.0"?>
<typesystem package="com.trolltech.qt.svg"><rejection class="QGraphicsSvgItem"/>
<namespace-type name="QSvg"/>
<enum-type name="QGraphicsSvgItem::enum_1"/>
<object-type name="QSvgRenderer">
<extra-includes>
<include file-name="QRectF" location="global"/>
<include file-name="QMatrix" location="global"/>
<include file-name="QSize" location="global"/>
<include file-name="QByteArray" location="global"/>
</extra-includes>
</object-type>
<object-type name="QSvgWidget">
<extra-includes>
<include file-name="QByteArray" location="global"/>
<include file-name="QSvgRenderer" location="global"/>
<include file-name="QSize" location="global"/>
</extra-includes>
</object-type>
<object-type name="QSvgGenerator">
<modify-function signature="setOutputDevice(QIODevice*)">
<modify-argument index="1">
<reference-count action="set" variable-name="__rcOutputDevice"/>
</modify-argument>
</modify-function>
</object-type>
<object-type name="QGraphicsSvgItem">
<extra-includes>
<include file-name="QGraphicsItem" location="global"/>
<include file-name="QSvgRenderer" location="global"/>
<include file-name="QSize" location="global"/>
</extra-includes>
<modify-function signature="matrix()const" remove="all"/>
<modify-function signature="resetMatrix()" remove="all"/>
<modify-function signature="sceneMatrix()const" remove="all"/>
<modify-function signature="setMatrix(QMatrix, bool)" remove="all"/>
</object-type>
</typesystem>