##// END OF EJS Templates
added builtin support for variants etc., this will replace the direct includes in PythonQt...
added builtin support for variants etc., this will replace the direct includes in PythonQt git-svn-id: svn://svn.code.sf.net/p/pythonqt/code/trunk@129 ea8d5007-eb21-0410-b261-ccb3ea6e24a9

File last commit:

r73:40dc86970256
r93:7b53f64eae84
Show More
PythonQtWrapper_QGraphicsSceneWheelEvent.h
35 lines | 1.7 KiB | text/x-c | CLexer
/ generated_cpp / com_trolltech_qt_gui / PythonQtWrapper_QGraphicsSceneWheelEvent.h
#ifndef PYTHONQTWRAPPER_QGRAPHICSSCENEWHEELEVENT_H
#define PYTHONQTWRAPPER_QGRAPHICSSCENEWHEELEVENT_H
#include <qgraphicssceneevent.h>
#include <QObject>
#include <PythonQt.h>
#include <QVariant>
#include <qpoint.h>
#include <qwidget.h>
class PythonQtWrapper_QGraphicsSceneWheelEvent : public QObject
{ Q_OBJECT
public:
public slots:
QGraphicsSceneWheelEvent* new_QGraphicsSceneWheelEvent(QEvent::Type type = QEvent::None);
void delete_QGraphicsSceneWheelEvent(QGraphicsSceneWheelEvent* obj) { delete obj; }
QPointF scenePos(QGraphicsSceneWheelEvent* theWrappedObject) const;
void setModifiers(QGraphicsSceneWheelEvent* theWrappedObject, Qt::KeyboardModifiers modifiers);
Qt::Orientation orientation(QGraphicsSceneWheelEvent* theWrappedObject) const;
void setPos(QGraphicsSceneWheelEvent* theWrappedObject, const QPointF& pos);
void setScenePos(QGraphicsSceneWheelEvent* theWrappedObject, const QPointF& pos);
void setButtons(QGraphicsSceneWheelEvent* theWrappedObject, Qt::MouseButtons buttons);
void setDelta(QGraphicsSceneWheelEvent* theWrappedObject, int delta);
void setScreenPos(QGraphicsSceneWheelEvent* theWrappedObject, const QPoint& pos);
Qt::MouseButtons buttons(QGraphicsSceneWheelEvent* theWrappedObject) const;
QPoint screenPos(QGraphicsSceneWheelEvent* theWrappedObject) const;
int delta(QGraphicsSceneWheelEvent* theWrappedObject) const;
Qt::KeyboardModifiers modifiers(QGraphicsSceneWheelEvent* theWrappedObject) const;
QPointF pos(QGraphicsSceneWheelEvent* theWrappedObject) const;
void setOrientation(QGraphicsSceneWheelEvent* theWrappedObject, Qt::Orientation orientation);
};
#endif // PYTHONQTWRAPPER_QGRAPHICSSCENEWHEELEVENT_H