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PythonQtWrapper_QTransform.h
83 lines | 4.6 KiB | text/x-c | CLexer
#ifndef PYTHONQTWRAPPER_QTRANSFORM_H
#define PYTHONQTWRAPPER_QTRANSFORM_H
#include <qtransform.h>
#include <QObject>
#include <QVariant>
#include <qdatastream.h>
#include <qline.h>
#include <qmatrix.h>
#include <qpainterpath.h>
#include <qpoint.h>
#include <qpolygon.h>
#include <qrect.h>
#include <qregion.h>
#include <qtransform.h>
class PythonQtWrapper_QTransform : public QObject
{ Q_OBJECT
public:
public slots:
QTransform* new_QTransform();
QTransform* new_QTransform(const QMatrix& mtx);
QTransform* new_QTransform(qreal h11, qreal h12, qreal h13, qreal h21, qreal h22, qreal h23);
QTransform* new_QTransform(qreal h11, qreal h12, qreal h13, qreal h21, qreal h22, qreal h23, qreal h31, qreal h32, qreal h33 = 1.0);
void delete_QTransform(QTransform* obj) { delete obj; }
QTransform adjoint(QTransform* theWrappedObject) const;
qreal det(QTransform* theWrappedObject) const;
qreal determinant(QTransform* theWrappedObject) const;
qreal dx(QTransform* theWrappedObject) const;
qreal dy(QTransform* theWrappedObject) const;
QTransform inverted(QTransform* theWrappedObject, bool* invertible = 0) const;
bool isAffine(QTransform* theWrappedObject) const;
bool isIdentity(QTransform* theWrappedObject) const;
bool isInvertible(QTransform* theWrappedObject) const;
bool isRotating(QTransform* theWrappedObject) const;
bool isScaling(QTransform* theWrappedObject) const;
bool isTranslating(QTransform* theWrappedObject) const;
qreal m11(QTransform* theWrappedObject) const;
qreal m12(QTransform* theWrappedObject) const;
qreal m13(QTransform* theWrappedObject) const;
qreal m21(QTransform* theWrappedObject) const;
qreal m22(QTransform* theWrappedObject) const;
qreal m23(QTransform* theWrappedObject) const;
qreal m31(QTransform* theWrappedObject) const;
qreal m32(QTransform* theWrappedObject) const;
qreal m33(QTransform* theWrappedObject) const;
QLine map(QTransform* theWrappedObject, const QLine& l) const;
QLineF map(QTransform* theWrappedObject, const QLineF& l) const;
QPainterPath map(QTransform* theWrappedObject, const QPainterPath& p) const;
QPoint map(QTransform* theWrappedObject, const QPoint& p) const;
QPointF map(QTransform* theWrappedObject, const QPointF& p) const;
QPolygon map(QTransform* theWrappedObject, const QPolygon& a) const;
QPolygonF map(QTransform* theWrappedObject, const QPolygonF& a) const;
QRegion map(QTransform* theWrappedObject, const QRegion& r) const;
QRect mapRect(QTransform* theWrappedObject, const QRect& arg__1) const;
QRectF mapRect(QTransform* theWrappedObject, const QRectF& arg__1) const;
QPolygon mapToPolygon(QTransform* theWrappedObject, const QRect& r) const;
QTransform multiplied(QTransform* theWrappedObject, const QTransform& o) const;
QTransform& operator_multiply_assign(QTransform* theWrappedObject, const QTransform& arg__1);
QTransform& operator_multiply_assign(QTransform* theWrappedObject, qreal div);
QTransform& operator_add_assign(QTransform* theWrappedObject, qreal div);
QTransform& operator_subtract_assign(QTransform* theWrappedObject, qreal div);
QTransform& operator_divide_assign(QTransform* theWrappedObject, qreal div);
void writeTo(QTransform* theWrappedObject, QDataStream& arg__1);
bool operator_equal(QTransform* theWrappedObject, const QTransform& arg__1) const;
void readFrom(QTransform* theWrappedObject, QDataStream& arg__1);
bool static_QTransform_quadToQuad(const QPolygonF& one, const QPolygonF& two, QTransform& result);
bool static_QTransform_quadToSquare(const QPolygonF& quad, QTransform& result);
void reset(QTransform* theWrappedObject);
QTransform& rotate(QTransform* theWrappedObject, qreal a, Qt::Axis axis = Qt::ZAxis);
QTransform& rotateRadians(QTransform* theWrappedObject, qreal a, Qt::Axis axis = Qt::ZAxis);
QTransform& scale(QTransform* theWrappedObject, qreal sx, qreal sy);
void setMatrix(QTransform* theWrappedObject, qreal m11, qreal m12, qreal m13, qreal m21, qreal m22, qreal m23, qreal m31, qreal m32, qreal m33);
QTransform& shear(QTransform* theWrappedObject, qreal sh, qreal sv);
bool static_QTransform_squareToQuad(const QPolygonF& square, QTransform& result);
const QMatrix& toAffine(QTransform* theWrappedObject) const;
QTransform& translate(QTransform* theWrappedObject, qreal dx, qreal dy);
QTransform transposed(QTransform* theWrappedObject) const;
QTransform::TransformationType type(QTransform* theWrappedObject) const;
};
#endif // PYTHONQTWRAPPER_QTRANSFORM_H