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#include "PythonQtWrapper_QGraphicsSceneContextMenuEvent.h"
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#include <QVariant>
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#include <qpoint.h>
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#include <qwidget.h>
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QGraphicsSceneContextMenuEvent* PythonQtWrapper_QGraphicsSceneContextMenuEvent::new_QGraphicsSceneContextMenuEvent(QEvent::Type type)
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{
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return new QGraphicsSceneContextMenuEvent(type); }
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Qt::KeyboardModifiers PythonQtWrapper_QGraphicsSceneContextMenuEvent::modifiers(QGraphicsSceneContextMenuEvent* theWrappedObject) const
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{
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return theWrappedObject->modifiers();
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}
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QPointF PythonQtWrapper_QGraphicsSceneContextMenuEvent::pos(QGraphicsSceneContextMenuEvent* theWrappedObject) const
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{
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return theWrappedObject->pos();
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}
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QGraphicsSceneContextMenuEvent::Reason PythonQtWrapper_QGraphicsSceneContextMenuEvent::reason(QGraphicsSceneContextMenuEvent* theWrappedObject) const
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{
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return theWrappedObject->reason();
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}
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QPointF PythonQtWrapper_QGraphicsSceneContextMenuEvent::scenePos(QGraphicsSceneContextMenuEvent* theWrappedObject) const
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{
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return theWrappedObject->scenePos();
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}
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QPoint PythonQtWrapper_QGraphicsSceneContextMenuEvent::screenPos(QGraphicsSceneContextMenuEvent* theWrappedObject) const
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{
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return theWrappedObject->screenPos();
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}
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void PythonQtWrapper_QGraphicsSceneContextMenuEvent::setModifiers(QGraphicsSceneContextMenuEvent* theWrappedObject, Qt::KeyboardModifiers modifiers)
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{
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theWrappedObject->setModifiers(modifiers);
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}
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void PythonQtWrapper_QGraphicsSceneContextMenuEvent::setPos(QGraphicsSceneContextMenuEvent* theWrappedObject, const QPointF& pos)
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{
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theWrappedObject->setPos(pos);
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}
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void PythonQtWrapper_QGraphicsSceneContextMenuEvent::setReason(QGraphicsSceneContextMenuEvent* theWrappedObject, QGraphicsSceneContextMenuEvent::Reason reason)
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{
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theWrappedObject->setReason(reason);
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}
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void PythonQtWrapper_QGraphicsSceneContextMenuEvent::setScenePos(QGraphicsSceneContextMenuEvent* theWrappedObject, const QPointF& pos)
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{
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theWrappedObject->setScenePos(pos);
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}
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void PythonQtWrapper_QGraphicsSceneContextMenuEvent::setScreenPos(QGraphicsSceneContextMenuEvent* theWrappedObject, const QPoint& pos)
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{
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theWrappedObject->setScreenPos(pos);
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}
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