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1 | qmake -tp vc -r PythonQt.pro |
@@ -1,4 +1,4 | |||
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1 | 1 | TEMPLATE = subdirs |
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2 | 2 | |
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3 | 3 | CONFIG += ordered |
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4 | SUBDIRS = src extensions tests examples | |
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4 | SUBDIRS = generator src extensions tests examples |
@@ -1,30 +1,30 | |||
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1 | 1 | PythonQt |
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2 | 2 | -------- |
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3 | 3 | |
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4 | 4 | PythonQt is a dynamic Python (http://www.python.org) binding for Qt (http://www.trolltech.com). |
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5 | 5 | It offers an easy way to embed the Python scripting language into |
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6 | 6 | your Qt applications. It makes heavy use of the QMetaObject system and thus requires Qt4.x. |
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7 | 7 | |
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8 | 8 | Licensing of PythonQt |
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9 | 9 | --------------------- |
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10 | 10 | PythonQt is distributed under the LGPL license. |
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11 | 11 | |
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12 | 12 | Licensing of Generator |
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13 | 13 | ---------------------- |
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14 | 14 | The build system of PythonQt makes use of a patched version of the GPL'ed QtScript generator, |
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15 | 15 | located in the "generator" directory. |
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16 | 16 | |
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17 | 17 | See http://labs.trolltech.com/page/Projects/QtScript/Generator for details of the original project. |
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18 | 18 | |
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19 | 19 | The PythonQt wrappers generated by the generator are distributed under the LGPL, they are not restriced by the GPL. |
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20 | 20 | |
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21 |
The generated wrappers are pre-generated and checked-in for Qt 4. |
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21 | The generated wrappers are pre-generated and checked-in for Qt 4.4.3, so you only need to build and run the | |
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22 | 22 | generator when you want to build additional wrappers or you want to upgrade/downgrade to an newer Qt version. |
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23 | 23 | |
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24 | 24 | Documentation |
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25 | 25 | ------------- |
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26 | 26 | |
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27 | 27 | More documentation is available at: |
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28 | 28 | |
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29 | 29 | http://pythonqt.sourceforge.net/ |
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30 | 30 |
@@ -1,62 +1,62 | |||
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1 | 1 | /* |
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2 | 2 | * |
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3 | 3 | * Copyright (C) 2006 MeVis Research GmbH All Rights Reserved. |
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4 | 4 | * |
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5 | 5 | * This library is free software; you can redistribute it and/or |
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6 | 6 | * modify it under the terms of the GNU Lesser General Public |
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7 | 7 | * License as published by the Free Software Foundation; either |
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8 | 8 | * version 2.1 of the License, or (at your option) any later version. |
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9 | 9 | * |
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10 | 10 | * This library is distributed in the hope that it will be useful, |
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11 | 11 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 | 12 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 | 13 | * Lesser General Public License for more details. |
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14 | 14 | * |
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15 | 15 | * Further, this software is distributed without any warranty that it is |
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16 | 16 | * free of the rightful claim of any third person regarding infringement |
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17 | 17 | * or the like. Any license provided herein, whether implied or |
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18 | 18 | * otherwise, applies only to this software file. Patent licenses, if |
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19 | 19 | * any, provided herein do not apply to combinations of this program with |
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20 | 20 | * other software, or any other product whatsoever. |
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21 | 21 | * |
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22 | 22 | * You should have received a copy of the GNU Lesser General Public |
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23 | 23 | * License along with this library; if not, write to the Free Software |
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24 | 24 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA |
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25 | 25 | * |
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26 | 26 | * Contact information: MeVis Research GmbH, Universitaetsallee 29, |
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27 | 27 | * 28359 Bremen, Germany or: |
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28 | 28 | * |
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29 | 29 | * http://www.mevis.de |
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30 | 30 | * |
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31 | 31 | */ |
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32 | 32 | |
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33 | 33 | #include "PythonQt_QtAll.h" |
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34 | 34 | |
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35 | 35 | void PythonQt_init_QtGui(); |
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36 | 36 | void PythonQt_init_QtSvg(); |
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37 | 37 | void PythonQt_init_QtSql(); |
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38 | 38 | void PythonQt_init_QtNetwork(); |
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39 | 39 | void PythonQt_init_QtCore(); |
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40 | 40 | void PythonQt_init_QtWebKit(); |
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41 | 41 | void PythonQt_init_QtOpenGL(); |
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42 | void PythonQt_init_QtPhonon(); | |
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43 | 42 | void PythonQt_init_QtXml(); |
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44 | 43 | void PythonQt_init_QtXmlPatterns(); |
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44 | //void PythonQt_init_QtPhonon(); | |
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45 | 45 | |
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46 | 46 | namespace PythonQt_QtAll |
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47 | 47 | { |
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48 | 48 | PYTHONQT_QTALL_EXPORT void init() { |
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49 | 49 | PythonQt_init_QtCore(); |
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50 | 50 | PythonQt_init_QtNetwork(); |
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51 | 51 | PythonQt_init_QtGui(); |
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52 | 52 | PythonQt_init_QtXml(); |
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53 | 53 | PythonQt_init_QtXmlPatterns(); |
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54 | 54 | PythonQt_init_QtSvg(); |
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55 | 55 | PythonQt_init_QtSql(); |
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56 | 56 | PythonQt_init_QtWebKit(); |
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57 | 57 | PythonQt_init_QtOpenGL(); |
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58 | PythonQt_init_QtPhonon(); | |
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58 | // PythonQt_init_QtPhonon(); | |
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59 | 59 | }; |
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60 | 60 | }; |
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61 | 61 | |
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62 | 62 |
@@ -1,32 +1,34 | |||
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1 | 1 | |
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2 | 2 | TARGET = PythonQt_QtAll |
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3 | 3 | TEMPLATE = lib |
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4 | 4 | |
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5 | 5 | DESTDIR = ../../lib |
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6 | 6 | DLLDESTDIR = ../../lib |
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7 | 7 | |
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8 | 8 | include ( ../../build/common.prf ) |
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9 | 9 | include ( ../../build/PythonQt.prf ) |
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10 | 10 | |
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11 | 11 | CONFIG += dll qt |
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12 | 12 | |
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13 | 13 | DEFINES += PYTHONQT_QTALL_EXPORTS |
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14 | 14 | |
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15 | 15 | HEADERS += \ |
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16 | 16 | PythonQt_QtAll.h |
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17 | 17 | |
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18 | 18 | SOURCES += \ |
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19 | 19 | PythonQt_QtAll.cpp |
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20 | 20 | |
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21 |
QT += webkit gui svg sql network xml xmlpatterns |
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21 | QT += webkit gui svg sql network xml xmlpatterns opengl | |
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22 | #QT += phonon | |
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22 | 23 | |
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23 | 24 | include (../../generated_cpp/com_trolltech_qt_core/com_trolltech_qt_core.pri) |
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24 | 25 | include (../../generated_cpp/com_trolltech_qt_gui/com_trolltech_qt_gui.pri) |
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25 | 26 | include (../../generated_cpp/com_trolltech_qt_svg/com_trolltech_qt_svg.pri) |
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26 | 27 | include (../../generated_cpp/com_trolltech_qt_sql/com_trolltech_qt_sql.pri) |
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27 | 28 | include (../../generated_cpp/com_trolltech_qt_network/com_trolltech_qt_network.pri) |
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28 | 29 | include (../../generated_cpp/com_trolltech_qt_opengl/com_trolltech_qt_opengl.pri) |
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29 | include (../../generated_cpp/com_trolltech_qt_phonon/com_trolltech_qt_phonon.pri) | |
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30 | 30 | include (../../generated_cpp/com_trolltech_qt_webkit/com_trolltech_qt_webkit.pri) |
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31 | 31 | include (../../generated_cpp/com_trolltech_qt_xml/com_trolltech_qt_xml.pri) |
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32 | 32 | include (../../generated_cpp/com_trolltech_qt_xmlpatterns/com_trolltech_qt_xmlpatterns.pri) |
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33 | ||
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34 | #include (../../generated_cpp/com_trolltech_qt_phonon/com_trolltech_qt_phonon.pri) |
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1 | NO CONTENT: modified file |
@@ -1,27 +1,30 | |||
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1 | TARGET = pythonqt_generator | |
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2 | CONFIG -= debug | |
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3 | CONFIG += release | |
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4 | DESTDIR = . | |
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5 | ||
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1 | 6 | include(generator.pri) |
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2 | 7 | |
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8 | ||
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3 | 9 | # Input |
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4 | 10 | HEADERS += \ |
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5 | 11 | generatorsetqtscript.h \ |
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6 | 12 | metaqtscriptbuilder.h \ |
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7 | 13 | metaqtscript.h \ |
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8 | 14 | classgenerator.h \ |
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9 | 15 | shellgenerator.h \ |
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10 | 16 | shellimplgenerator.h \ |
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11 | 17 | shellheadergenerator.h \ |
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12 | 18 | setupgenerator.h \ |
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13 | 19 | docgenerator.h |
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14 | 20 | |
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15 | 21 | SOURCES += \ |
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16 | 22 | generatorsetqtscript.cpp \ |
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17 | 23 | metaqtscriptbuilder.cpp \ |
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18 | 24 | metaqtscript.cpp \ |
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19 | 25 | classgenerator.cpp \ |
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20 | 26 | shellgenerator.cpp \ |
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21 | 27 | shellimplgenerator.cpp \ |
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22 | 28 | shellheadergenerator.cpp \ |
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23 | 29 | setupgenerator.cpp \ |
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24 | 30 | docgenerator.cpp |
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25 | ||
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26 | CONFIG -= debug | |
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27 | CONFIG += release |
@@ -1,67 +1,70 | |||
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1 | 1 | /**************************************************************************** |
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2 | 2 | ** |
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3 | 3 | ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. |
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4 | 4 | ** |
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5 | 5 | ** This file is part of the Qt Script Generator project on Trolltech Labs. |
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6 | 6 | ** |
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7 | 7 | ** This file may be used under the terms of the GNU General Public |
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8 | 8 | ** License version 2.0 as published by the Free Software Foundation |
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9 | 9 | ** and appearing in the file LICENSE.GPL included in the packaging of |
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10 | 10 | ** this file. Please review the following information to ensure GNU |
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11 | 11 | ** General Public Licensing requirements will be met: |
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12 | 12 | ** http://www.trolltech.com/products/qt/opensource.html |
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13 | 13 | ** |
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14 | 14 | ** If you are unsure which license is appropriate for your use, please |
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15 | 15 | ** review the following information: |
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16 | 16 | ** http://www.trolltech.com/products/qt/licensing.html or contact the |
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17 | 17 | ** sales department at sales@trolltech.com. |
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18 | 18 | ** |
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19 | 19 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
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20 | 20 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
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21 | 21 | ** |
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22 | 22 | ****************************************************************************/ |
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23 | 23 | |
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24 | 24 | #include "prigenerator.h" |
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25 | 25 | #include "reporthandler.h" |
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26 | 26 | #include "fileout.h" |
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27 | 27 | |
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28 | 28 | void PriGenerator::addHeader(const QString &folder, const QString &header) |
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29 | 29 | { |
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30 | 30 | priHash[folder].headers << header; |
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31 | 31 | } |
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32 | 32 | |
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33 | 33 | void PriGenerator::addSource(const QString &folder, const QString &source) |
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34 | 34 | { |
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35 | 35 | priHash[folder].sources << source; |
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36 | 36 | } |
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37 | 37 | |
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38 | 38 | void PriGenerator::generate() |
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39 | 39 | { |
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40 | 40 | QHashIterator<QString, Pri> pri(priHash); |
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41 | 41 | while (pri.hasNext()) { |
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42 | 42 | pri.next(); |
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43 | 43 | QStringList list = pri.value().headers; |
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44 | 44 | if (list.isEmpty()) |
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45 | 45 | continue; |
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46 | 46 | |
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47 | 47 | FileOut file(m_out_dir + "/generated_cpp/" + pri.key()); |
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48 | 48 | file.stream << "HEADERS += \\\n"; |
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49 | 49 | qSort(list.begin(), list.end()); |
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50 | 50 | foreach (const QString &entry, list) { |
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51 | 51 | file.stream << " $$PWD/" << entry << " \\\n"; |
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52 | 52 | } |
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53 | 53 | |
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54 | 54 | file.stream << "\n"; |
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55 | 55 | file.stream << "SOURCES += \\\n"; |
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56 | 56 | list = pri.value().sources; |
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57 | 57 | qSort(list.begin(), list.end()); |
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58 | 58 | foreach (const QString &entry, list) { |
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59 | 59 | file.stream << " $$PWD/" << entry << " \\\n"; |
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60 | 60 | } |
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61 | file.stream << " $$PWD/init.cpp\n"; | |
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61 | QString initName = pri.key(); | |
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62 | initName = initName.mid(initName.indexOf('/')+1); | |
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63 | initName = initName.left(initName.length()-4); | |
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64 | file.stream << " $$PWD/" + initName + "_init.cpp\n"; | |
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62 | 65 | |
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63 | 66 | if (file.done()) |
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64 | 67 | ++m_num_generated_written; |
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65 | 68 | ++m_num_generated; |
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66 | 69 | } |
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67 | 70 | } |
@@ -1,1134 +1,1134 | |||
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1 | 1 | /**************************************************************************** |
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2 | 2 | ** |
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3 | 3 | ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. |
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4 | 4 | ** |
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5 | 5 | ** This file is part of the Qt Script Generator project on Trolltech Labs. |
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6 | 6 | ** |
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7 | 7 | ** This file may be used under the terms of the GNU General Public |
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8 | 8 | ** License version 2.0 as published by the Free Software Foundation |
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9 | 9 | ** and appearing in the file LICENSE.GPL included in the packaging of |
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10 | 10 | ** this file. Please review the following information to ensure GNU |
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11 | 11 | ** General Public Licensing requirements will be met: |
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12 | 12 | ** http://www.trolltech.com/products/qt/opensource.html |
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13 | 13 | ** |
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14 | 14 | ** If you are unsure which license is appropriate for your use, please |
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15 | 15 | ** review the following information: |
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16 | 16 | ** http://www.trolltech.com/products/qt/licensing.html or contact the |
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17 | 17 | ** sales department at sales@trolltech.com. |
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18 | 18 | ** |
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19 | 19 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
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20 | 20 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
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21 | 21 | ** |
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22 | 22 | ****************************************************************************/ |
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23 | 23 | |
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24 | 24 | #define QT_NO_STL |
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25 | 25 | #include <QtCore/QtCore> |
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26 | 26 | #include <QtGui/QtGui> |
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27 | 27 | #include <QtNetwork/QtNetwork> |
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28 | 28 | #include <QtSql/QtSql> |
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29 | 29 | #include <QtSvg/QtSvg> |
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30 | 30 | #include <QtXml/QtXml> |
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31 | 31 | |
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32 | 32 | #include <QtUiTools/QtUiTools> |
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33 | 33 | |
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34 | 34 | #ifndef QT_NO_XMLPATTERNS |
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35 | 35 | # include <QtXmlPatterns/QtXmlPatterns> |
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36 | 36 | #endif |
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37 | 37 | |
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38 | 38 | #ifndef QT_NO_WEBKIT |
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39 | 39 | # include <QtWebKit/QtWebKit> |
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40 | 40 | #endif |
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41 | 41 | |
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42 | 42 | #ifndef QT_NO_PHONON |
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43 | 43 | # include <phonon/phonon> |
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44 | 44 | #endif |
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45 | 45 | |
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46 | #include "../qtbindings/qtscript_core/qtscriptconcurrent.h" | |
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46 | //#include "../qtbindings/qtscript_core/qtscriptconcurrent.h" | |
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47 | 47 | |
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48 | 48 | #ifndef QT_NO_OPENGL |
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49 | 49 | #define GL_ACCUM 0x0100 |
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50 | 50 | #define GL_LOAD 0x0101 |
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51 | 51 | #define GL_RETURN 0x0102 |
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52 | 52 | #define GL_MULT 0x0103 |
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53 | 53 | #define GL_ADD 0x0104 |
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54 | 54 | |
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55 | 55 | /* AlphaFunction */ |
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56 | 56 | #define GL_NEVER 0x0200 |
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57 | 57 | #define GL_LESS 0x0201 |
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58 | 58 | #define GL_EQUAL 0x0202 |
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59 | 59 | #define GL_LEQUAL 0x0203 |
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60 | 60 | #define GL_GREATER 0x0204 |
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61 | 61 | #define GL_NOTEQUAL 0x0205 |
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62 | 62 | #define GL_GEQUAL 0x0206 |
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63 | 63 | #define GL_ALWAYS 0x0207 |
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64 | 64 | |
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65 | 65 | /* AttribMask */ |
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66 | 66 | #define GL_CURRENT_BIT 0x00000001 |
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67 | 67 | #define GL_POINT_BIT 0x00000002 |
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68 | 68 | #define GL_LINE_BIT 0x00000004 |
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69 | 69 | #define GL_POLYGON_BIT 0x00000008 |
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70 | 70 | #define GL_POLYGON_STIPPLE_BIT 0x00000010 |
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71 | 71 | #define GL_PIXEL_MODE_BIT 0x00000020 |
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72 | 72 | #define GL_LIGHTING_BIT 0x00000040 |
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73 | 73 | #define GL_FOG_BIT 0x00000080 |
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74 | 74 | #define GL_DEPTH_BUFFER_BIT 0x00000100 |
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75 | 75 | #define GL_ACCUM_BUFFER_BIT 0x00000200 |
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76 | 76 | #define GL_STENCIL_BUFFER_BIT 0x00000400 |
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77 | 77 | #define GL_VIEWPORT_BIT 0x00000800 |
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78 | 78 | #define GL_TRANSFORM_BIT 0x00001000 |
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79 | 79 | #define GL_ENABLE_BIT 0x00002000 |
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80 | 80 | #define GL_COLOR_BUFFER_BIT 0x00004000 |
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81 | 81 | #define GL_HINT_BIT 0x00008000 |
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82 | 82 | #define GL_EVAL_BIT 0x00010000 |
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83 | 83 | #define GL_LIST_BIT 0x00020000 |
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84 | 84 | #define GL_TEXTURE_BIT 0x00040000 |
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85 | 85 | #define GL_SCISSOR_BIT 0x00080000 |
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86 | 86 | #define GL_ALL_ATTRIB_BITS 0x000fffff |
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87 | 87 | |
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88 | 88 | /* BeginMode */ |
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89 | 89 | #define GL_POINTS 0x0000 |
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90 | 90 | #define GL_LINES 0x0001 |
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91 | 91 | #define GL_LINE_LOOP 0x0002 |
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92 | 92 | #define GL_LINE_STRIP 0x0003 |
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93 | 93 | #define GL_TRIANGLES 0x0004 |
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94 | 94 | #define GL_TRIANGLE_STRIP 0x0005 |
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95 | 95 | #define GL_TRIANGLE_FAN 0x0006 |
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96 | 96 | #define GL_QUADS 0x0007 |
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97 | 97 | #define GL_QUAD_STRIP 0x0008 |
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98 | 98 | #define GL_POLYGON 0x0009 |
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99 | 99 | |
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100 | 100 | /* BlendingFactorDest */ |
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101 | 101 | #define GL_ZERO 0 |
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102 | 102 | #define GL_ONE 1 |
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103 | 103 | #define GL_SRC_COLOR 0x0300 |
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104 | 104 | #define GL_ONE_MINUS_SRC_COLOR 0x0301 |
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105 | 105 | #define GL_SRC_ALPHA 0x0302 |
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106 | 106 | #define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
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107 | 107 | #define GL_DST_ALPHA 0x0304 |
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108 | 108 | #define GL_ONE_MINUS_DST_ALPHA 0x0305 |
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109 | 109 | |
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110 | 110 | /* BlendingFactorSrc */ |
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111 | 111 | /* GL_ZERO */ |
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112 | 112 | /* GL_ONE */ |
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113 | 113 | #define GL_DST_COLOR 0x0306 |
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114 | 114 | #define GL_ONE_MINUS_DST_COLOR 0x0307 |
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115 | 115 | #define GL_SRC_ALPHA_SATURATE 0x0308 |
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116 | 116 | /* GL_SRC_ALPHA */ |
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117 | 117 | /* GL_ONE_MINUS_SRC_ALPHA */ |
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118 | 118 | /* GL_DST_ALPHA */ |
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119 | 119 | /* GL_ONE_MINUS_DST_ALPHA */ |
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120 | 120 | |
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121 | 121 | /* Boolean */ |
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122 | 122 | #define GL_TRUE 1 |
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123 | 123 | #define GL_FALSE 0 |
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124 | 124 | |
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125 | 125 | /* ClearBufferMask */ |
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126 | 126 | /* GL_COLOR_BUFFER_BIT */ |
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127 | 127 | /* GL_ACCUM_BUFFER_BIT */ |
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128 | 128 | /* GL_STENCIL_BUFFER_BIT */ |
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129 | 129 | /* GL_DEPTH_BUFFER_BIT */ |
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130 | 130 | |
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131 | 131 | /* ClientArrayType */ |
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132 | 132 | /* GL_VERTEX_ARRAY */ |
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133 | 133 | /* GL_NORMAL_ARRAY */ |
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134 | 134 | /* GL_COLOR_ARRAY */ |
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135 | 135 | /* GL_INDEX_ARRAY */ |
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136 | 136 | /* GL_TEXTURE_COORD_ARRAY */ |
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137 | 137 | /* GL_EDGE_FLAG_ARRAY */ |
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138 | 138 | |
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139 | 139 | /* ClipPlaneName */ |
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140 | 140 | #define GL_CLIP_PLANE0 0x3000 |
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141 | 141 | #define GL_CLIP_PLANE1 0x3001 |
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142 | 142 | #define GL_CLIP_PLANE2 0x3002 |
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143 | 143 | #define GL_CLIP_PLANE3 0x3003 |
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144 | 144 | #define GL_CLIP_PLANE4 0x3004 |
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145 | 145 | #define GL_CLIP_PLANE5 0x3005 |
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146 | 146 | |
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147 | 147 | /* ColorMaterialFace */ |
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148 | 148 | /* GL_FRONT */ |
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149 | 149 | /* GL_BACK */ |
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150 | 150 | /* GL_FRONT_AND_BACK */ |
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151 | 151 | |
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152 | 152 | /* ColorMaterialParameter */ |
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153 | 153 | /* GL_AMBIENT */ |
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154 | 154 | /* GL_DIFFUSE */ |
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155 | 155 | /* GL_SPECULAR */ |
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156 | 156 | /* GL_EMISSION */ |
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157 | 157 | /* GL_AMBIENT_AND_DIFFUSE */ |
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158 | 158 | |
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159 | 159 | /* ColorPointerType */ |
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160 | 160 | /* GL_BYTE */ |
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161 | 161 | /* GL_UNSIGNED_BYTE */ |
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162 | 162 | /* GL_SHORT */ |
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163 | 163 | /* GL_UNSIGNED_SHORT */ |
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164 | 164 | /* GL_INT */ |
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165 | 165 | /* GL_UNSIGNED_INT */ |
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166 | 166 | /* GL_FLOAT */ |
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167 | 167 | /* GL_DOUBLE */ |
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168 | 168 | |
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169 | 169 | /* CullFaceMode */ |
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170 | 170 | /* GL_FRONT */ |
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171 | 171 | /* GL_BACK */ |
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172 | 172 | /* GL_FRONT_AND_BACK */ |
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173 | 173 | |
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174 | 174 | /* DataType */ |
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175 | 175 | #define GL_BYTE 0x1400 |
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176 | 176 | #define GL_UNSIGNED_BYTE 0x1401 |
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177 | 177 | #define GL_SHORT 0x1402 |
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178 | 178 | #define GL_UNSIGNED_SHORT 0x1403 |
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179 | 179 | #define GL_INT 0x1404 |
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180 | 180 | #define GL_UNSIGNED_INT 0x1405 |
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181 | 181 | #define GL_FLOAT 0x1406 |
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182 | 182 | #define GL_2_BYTES 0x1407 |
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183 | 183 | #define GL_3_BYTES 0x1408 |
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184 | 184 | #define GL_4_BYTES 0x1409 |
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185 | 185 | #define GL_DOUBLE 0x140A |
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186 | 186 | |
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187 | 187 | /* DepthFunction */ |
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188 | 188 | /* GL_NEVER */ |
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189 | 189 | /* GL_LESS */ |
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190 | 190 | /* GL_EQUAL */ |
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191 | 191 | /* GL_LEQUAL */ |
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192 | 192 | /* GL_GREATER */ |
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193 | 193 | /* GL_NOTEQUAL */ |
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194 | 194 | /* GL_GEQUAL */ |
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195 | 195 | /* GL_ALWAYS */ |
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196 | 196 | |
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197 | 197 | /* DrawBufferMode */ |
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198 | 198 | #define GL_NONE 0 |
|
199 | 199 | #define GL_FRONT_LEFT 0x0400 |
|
200 | 200 | #define GL_FRONT_RIGHT 0x0401 |
|
201 | 201 | #define GL_BACK_LEFT 0x0402 |
|
202 | 202 | #define GL_BACK_RIGHT 0x0403 |
|
203 | 203 | #define GL_FRONT 0x0404 |
|
204 | 204 | #define GL_BACK 0x0405 |
|
205 | 205 | #define GL_LEFT 0x0406 |
|
206 | 206 | #define GL_RIGHT 0x0407 |
|
207 | 207 | #define GL_FRONT_AND_BACK 0x0408 |
|
208 | 208 | #define GL_AUX0 0x0409 |
|
209 | 209 | #define GL_AUX1 0x040A |
|
210 | 210 | #define GL_AUX2 0x040B |
|
211 | 211 | #define GL_AUX3 0x040C |
|
212 | 212 | |
|
213 | 213 | /* Enable */ |
|
214 | 214 | /* GL_FOG */ |
|
215 | 215 | /* GL_LIGHTING */ |
|
216 | 216 | /* GL_TEXTURE_1D */ |
|
217 | 217 | /* GL_TEXTURE_2D */ |
|
218 | 218 | /* GL_LINE_STIPPLE */ |
|
219 | 219 | /* GL_POLYGON_STIPPLE */ |
|
220 | 220 | /* GL_CULL_FACE */ |
|
221 | 221 | /* GL_ALPHA_TEST */ |
|
222 | 222 | /* GL_BLEND */ |
|
223 | 223 | /* GL_INDEX_LOGIC_OP */ |
|
224 | 224 | /* GL_COLOR_LOGIC_OP */ |
|
225 | 225 | /* GL_DITHER */ |
|
226 | 226 | /* GL_STENCIL_TEST */ |
|
227 | 227 | /* GL_DEPTH_TEST */ |
|
228 | 228 | /* GL_CLIP_PLANE0 */ |
|
229 | 229 | /* GL_CLIP_PLANE1 */ |
|
230 | 230 | /* GL_CLIP_PLANE2 */ |
|
231 | 231 | /* GL_CLIP_PLANE3 */ |
|
232 | 232 | /* GL_CLIP_PLANE4 */ |
|
233 | 233 | /* GL_CLIP_PLANE5 */ |
|
234 | 234 | /* GL_LIGHT0 */ |
|
235 | 235 | /* GL_LIGHT1 */ |
|
236 | 236 | /* GL_LIGHT2 */ |
|
237 | 237 | /* GL_LIGHT3 */ |
|
238 | 238 | /* GL_LIGHT4 */ |
|
239 | 239 | /* GL_LIGHT5 */ |
|
240 | 240 | /* GL_LIGHT6 */ |
|
241 | 241 | /* GL_LIGHT7 */ |
|
242 | 242 | /* GL_TEXTURE_GEN_S */ |
|
243 | 243 | /* GL_TEXTURE_GEN_T */ |
|
244 | 244 | /* GL_TEXTURE_GEN_R */ |
|
245 | 245 | /* GL_TEXTURE_GEN_Q */ |
|
246 | 246 | /* GL_MAP1_VERTEX_3 */ |
|
247 | 247 | /* GL_MAP1_VERTEX_4 */ |
|
248 | 248 | /* GL_MAP1_COLOR_4 */ |
|
249 | 249 | /* GL_MAP1_INDEX */ |
|
250 | 250 | /* GL_MAP1_NORMAL */ |
|
251 | 251 | /* GL_MAP1_TEXTURE_COORD_1 */ |
|
252 | 252 | /* GL_MAP1_TEXTURE_COORD_2 */ |
|
253 | 253 | /* GL_MAP1_TEXTURE_COORD_3 */ |
|
254 | 254 | /* GL_MAP1_TEXTURE_COORD_4 */ |
|
255 | 255 | /* GL_MAP2_VERTEX_3 */ |
|
256 | 256 | /* GL_MAP2_VERTEX_4 */ |
|
257 | 257 | /* GL_MAP2_COLOR_4 */ |
|
258 | 258 | /* GL_MAP2_INDEX */ |
|
259 | 259 | /* GL_MAP2_NORMAL */ |
|
260 | 260 | /* GL_MAP2_TEXTURE_COORD_1 */ |
|
261 | 261 | /* GL_MAP2_TEXTURE_COORD_2 */ |
|
262 | 262 | /* GL_MAP2_TEXTURE_COORD_3 */ |
|
263 | 263 | /* GL_MAP2_TEXTURE_COORD_4 */ |
|
264 | 264 | /* GL_POINT_SMOOTH */ |
|
265 | 265 | /* GL_LINE_SMOOTH */ |
|
266 | 266 | /* GL_POLYGON_SMOOTH */ |
|
267 | 267 | /* GL_SCISSOR_TEST */ |
|
268 | 268 | /* GL_COLOR_MATERIAL */ |
|
269 | 269 | /* GL_NORMALIZE */ |
|
270 | 270 | /* GL_AUTO_NORMAL */ |
|
271 | 271 | /* GL_VERTEX_ARRAY */ |
|
272 | 272 | /* GL_NORMAL_ARRAY */ |
|
273 | 273 | /* GL_COLOR_ARRAY */ |
|
274 | 274 | /* GL_INDEX_ARRAY */ |
|
275 | 275 | /* GL_TEXTURE_COORD_ARRAY */ |
|
276 | 276 | /* GL_EDGE_FLAG_ARRAY */ |
|
277 | 277 | /* GL_POLYGON_OFFSET_POINT */ |
|
278 | 278 | /* GL_POLYGON_OFFSET_LINE */ |
|
279 | 279 | /* GL_POLYGON_OFFSET_FILL */ |
|
280 | 280 | |
|
281 | 281 | /* ErrorCode */ |
|
282 | 282 | #define GL_NO_ERROR 0 |
|
283 | 283 | #define GL_INVALID_ENUM 0x0500 |
|
284 | 284 | #define GL_INVALID_VALUE 0x0501 |
|
285 | 285 | #define GL_INVALID_OPERATION 0x0502 |
|
286 | 286 | #define GL_STACK_OVERFLOW 0x0503 |
|
287 | 287 | #define GL_STACK_UNDERFLOW 0x0504 |
|
288 | 288 | #define GL_OUT_OF_MEMORY 0x0505 |
|
289 | 289 | |
|
290 | 290 | /* FeedBackMode */ |
|
291 | 291 | #define GL_2D 0x0600 |
|
292 | 292 | #define GL_3D 0x0601 |
|
293 | 293 | #define GL_3D_COLOR 0x0602 |
|
294 | 294 | #define GL_3D_COLOR_TEXTURE 0x0603 |
|
295 | 295 | #define GL_4D_COLOR_TEXTURE 0x0604 |
|
296 | 296 | |
|
297 | 297 | /* FeedBackToken */ |
|
298 | 298 | #define GL_PASS_THROUGH_TOKEN 0x0700 |
|
299 | 299 | #define GL_POINT_TOKEN 0x0701 |
|
300 | 300 | #define GL_LINE_TOKEN 0x0702 |
|
301 | 301 | #define GL_POLYGON_TOKEN 0x0703 |
|
302 | 302 | #define GL_BITMAP_TOKEN 0x0704 |
|
303 | 303 | #define GL_DRAW_PIXEL_TOKEN 0x0705 |
|
304 | 304 | #define GL_COPY_PIXEL_TOKEN 0x0706 |
|
305 | 305 | #define GL_LINE_RESET_TOKEN 0x0707 |
|
306 | 306 | |
|
307 | 307 | /* FogMode */ |
|
308 | 308 | /* GL_LINEAR */ |
|
309 | 309 | #define GL_EXP 0x0800 |
|
310 | 310 | #define GL_EXP2 0x0801 |
|
311 | 311 | |
|
312 | 312 | |
|
313 | 313 | /* FogParameter */ |
|
314 | 314 | /* GL_FOG_COLOR */ |
|
315 | 315 | /* GL_FOG_DENSITY */ |
|
316 | 316 | /* GL_FOG_END */ |
|
317 | 317 | /* GL_FOG_INDEX */ |
|
318 | 318 | /* GL_FOG_MODE */ |
|
319 | 319 | /* GL_FOG_START */ |
|
320 | 320 | |
|
321 | 321 | /* FrontFaceDirection */ |
|
322 | 322 | #define GL_CW 0x0900 |
|
323 | 323 | #define GL_CCW 0x0901 |
|
324 | 324 | |
|
325 | 325 | /* GetMapTarget */ |
|
326 | 326 | #define GL_COEFF 0x0A00 |
|
327 | 327 | #define GL_ORDER 0x0A01 |
|
328 | 328 | #define GL_DOMAIN 0x0A02 |
|
329 | 329 | |
|
330 | 330 | /* GetPixelMap */ |
|
331 | 331 | /* GL_PIXEL_MAP_I_TO_I */ |
|
332 | 332 | /* GL_PIXEL_MAP_S_TO_S */ |
|
333 | 333 | /* GL_PIXEL_MAP_I_TO_R */ |
|
334 | 334 | /* GL_PIXEL_MAP_I_TO_G */ |
|
335 | 335 | /* GL_PIXEL_MAP_I_TO_B */ |
|
336 | 336 | /* GL_PIXEL_MAP_I_TO_A */ |
|
337 | 337 | /* GL_PIXEL_MAP_R_TO_R */ |
|
338 | 338 | /* GL_PIXEL_MAP_G_TO_G */ |
|
339 | 339 | /* GL_PIXEL_MAP_B_TO_B */ |
|
340 | 340 | /* GL_PIXEL_MAP_A_TO_A */ |
|
341 | 341 | |
|
342 | 342 | /* GetPointerTarget */ |
|
343 | 343 | /* GL_VERTEX_ARRAY_POINTER */ |
|
344 | 344 | /* GL_NORMAL_ARRAY_POINTER */ |
|
345 | 345 | /* GL_COLOR_ARRAY_POINTER */ |
|
346 | 346 | /* GL_INDEX_ARRAY_POINTER */ |
|
347 | 347 | /* GL_TEXTURE_COORD_ARRAY_POINTER */ |
|
348 | 348 | /* GL_EDGE_FLAG_ARRAY_POINTER */ |
|
349 | 349 | |
|
350 | 350 | /* GetTarget */ |
|
351 | 351 | #define GL_CURRENT_COLOR 0x0B00 |
|
352 | 352 | #define GL_CURRENT_INDEX 0x0B01 |
|
353 | 353 | #define GL_CURRENT_NORMAL 0x0B02 |
|
354 | 354 | #define GL_CURRENT_TEXTURE_COORDS 0x0B03 |
|
355 | 355 | #define GL_CURRENT_RASTER_COLOR 0x0B04 |
|
356 | 356 | #define GL_CURRENT_RASTER_INDEX 0x0B05 |
|
357 | 357 | #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
|
358 | 358 | #define GL_CURRENT_RASTER_POSITION 0x0B07 |
|
359 | 359 | #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
|
360 | 360 | #define GL_CURRENT_RASTER_DISTANCE 0x0B09 |
|
361 | 361 | #define GL_POINT_SMOOTH 0x0B10 |
|
362 | 362 | #define GL_POINT_SIZE 0x0B11 |
|
363 | 363 | #define GL_POINT_SIZE_RANGE 0x0B12 |
|
364 | 364 | #define GL_POINT_SIZE_GRANULARITY 0x0B13 |
|
365 | 365 | #define GL_LINE_SMOOTH 0x0B20 |
|
366 | 366 | #define GL_LINE_WIDTH 0x0B21 |
|
367 | 367 | #define GL_LINE_WIDTH_RANGE 0x0B22 |
|
368 | 368 | #define GL_LINE_WIDTH_GRANULARITY 0x0B23 |
|
369 | 369 | #define GL_LINE_STIPPLE 0x0B24 |
|
370 | 370 | #define GL_LINE_STIPPLE_PATTERN 0x0B25 |
|
371 | 371 | #define GL_LINE_STIPPLE_REPEAT 0x0B26 |
|
372 | 372 | #define GL_LIST_MODE 0x0B30 |
|
373 | 373 | #define GL_MAX_LIST_NESTING 0x0B31 |
|
374 | 374 | #define GL_LIST_BASE 0x0B32 |
|
375 | 375 | #define GL_LIST_INDEX 0x0B33 |
|
376 | 376 | #define GL_POLYGON_MODE 0x0B40 |
|
377 | 377 | #define GL_POLYGON_SMOOTH 0x0B41 |
|
378 | 378 | #define GL_POLYGON_STIPPLE 0x0B42 |
|
379 | 379 | #define GL_EDGE_FLAG 0x0B43 |
|
380 | 380 | #define GL_CULL_FACE 0x0B44 |
|
381 | 381 | #define GL_CULL_FACE_MODE 0x0B45 |
|
382 | 382 | #define GL_FRONT_FACE 0x0B46 |
|
383 | 383 | #define GL_LIGHTING 0x0B50 |
|
384 | 384 | #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
|
385 | 385 | #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
|
386 | 386 | #define GL_LIGHT_MODEL_AMBIENT 0x0B53 |
|
387 | 387 | #define GL_SHADE_MODEL 0x0B54 |
|
388 | 388 | #define GL_COLOR_MATERIAL_FACE 0x0B55 |
|
389 | 389 | #define GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
|
390 | 390 | #define GL_COLOR_MATERIAL 0x0B57 |
|
391 | 391 | #define GL_FOG 0x0B60 |
|
392 | 392 | #define GL_FOG_INDEX 0x0B61 |
|
393 | 393 | #define GL_FOG_DENSITY 0x0B62 |
|
394 | 394 | #define GL_FOG_START 0x0B63 |
|
395 | 395 | #define GL_FOG_END 0x0B64 |
|
396 | 396 | #define GL_FOG_MODE 0x0B65 |
|
397 | 397 | #define GL_FOG_COLOR 0x0B66 |
|
398 | 398 | #define GL_DEPTH_RANGE 0x0B70 |
|
399 | 399 | #define GL_DEPTH_TEST 0x0B71 |
|
400 | 400 | #define GL_DEPTH_WRITEMASK 0x0B72 |
|
401 | 401 | #define GL_DEPTH_CLEAR_VALUE 0x0B73 |
|
402 | 402 | #define GL_DEPTH_FUNC 0x0B74 |
|
403 | 403 | #define GL_ACCUM_CLEAR_VALUE 0x0B80 |
|
404 | 404 | #define GL_STENCIL_TEST 0x0B90 |
|
405 | 405 | #define GL_STENCIL_CLEAR_VALUE 0x0B91 |
|
406 | 406 | #define GL_STENCIL_FUNC 0x0B92 |
|
407 | 407 | #define GL_STENCIL_VALUE_MASK 0x0B93 |
|
408 | 408 | #define GL_STENCIL_FAIL 0x0B94 |
|
409 | 409 | #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
|
410 | 410 | #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
|
411 | 411 | #define GL_STENCIL_REF 0x0B97 |
|
412 | 412 | #define GL_STENCIL_WRITEMASK 0x0B98 |
|
413 | 413 | #define GL_MATRIX_MODE 0x0BA0 |
|
414 | 414 | #define GL_NORMALIZE 0x0BA1 |
|
415 | 415 | #define GL_VIEWPORT 0x0BA2 |
|
416 | 416 | #define GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
|
417 | 417 | #define GL_PROJECTION_STACK_DEPTH 0x0BA4 |
|
418 | 418 | #define GL_TEXTURE_STACK_DEPTH 0x0BA5 |
|
419 | 419 | #define GL_MODELVIEW_MATRIX 0x0BA6 |
|
420 | 420 | #define GL_PROJECTION_MATRIX 0x0BA7 |
|
421 | 421 | #define GL_TEXTURE_MATRIX 0x0BA8 |
|
422 | 422 | #define GL_ATTRIB_STACK_DEPTH 0x0BB0 |
|
423 | 423 | #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
|
424 | 424 | #define GL_ALPHA_TEST 0x0BC0 |
|
425 | 425 | #define GL_ALPHA_TEST_FUNC 0x0BC1 |
|
426 | 426 | #define GL_ALPHA_TEST_REF 0x0BC2 |
|
427 | 427 | #define GL_DITHER 0x0BD0 |
|
428 | 428 | #define GL_BLEND_DST 0x0BE0 |
|
429 | 429 | #define GL_BLEND_SRC 0x0BE1 |
|
430 | 430 | #define GL_BLEND 0x0BE2 |
|
431 | 431 | #define GL_LOGIC_OP_MODE 0x0BF0 |
|
432 | 432 | #define GL_INDEX_LOGIC_OP 0x0BF1 |
|
433 | 433 | #define GL_COLOR_LOGIC_OP 0x0BF2 |
|
434 | 434 | #define GL_AUX_BUFFERS 0x0C00 |
|
435 | 435 | #define GL_DRAW_BUFFER 0x0C01 |
|
436 | 436 | #define GL_READ_BUFFER 0x0C02 |
|
437 | 437 | #define GL_SCISSOR_BOX 0x0C10 |
|
438 | 438 | #define GL_SCISSOR_TEST 0x0C11 |
|
439 | 439 | #define GL_INDEX_CLEAR_VALUE 0x0C20 |
|
440 | 440 | #define GL_INDEX_WRITEMASK 0x0C21 |
|
441 | 441 | #define GL_COLOR_CLEAR_VALUE 0x0C22 |
|
442 | 442 | #define GL_COLOR_WRITEMASK 0x0C23 |
|
443 | 443 | #define GL_INDEX_MODE 0x0C30 |
|
444 | 444 | #define GL_RGBA_MODE 0x0C31 |
|
445 | 445 | #define GL_DOUBLEBUFFER 0x0C32 |
|
446 | 446 | #define GL_STEREO 0x0C33 |
|
447 | 447 | #define GL_RENDER_MODE 0x0C40 |
|
448 | 448 | #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
|
449 | 449 | #define GL_POINT_SMOOTH_HINT 0x0C51 |
|
450 | 450 | #define GL_LINE_SMOOTH_HINT 0x0C52 |
|
451 | 451 | #define GL_POLYGON_SMOOTH_HINT 0x0C53 |
|
452 | 452 | #define GL_FOG_HINT 0x0C54 |
|
453 | 453 | #define GL_TEXTURE_GEN_S 0x0C60 |
|
454 | 454 | #define GL_TEXTURE_GEN_T 0x0C61 |
|
455 | 455 | #define GL_TEXTURE_GEN_R 0x0C62 |
|
456 | 456 | #define GL_TEXTURE_GEN_Q 0x0C63 |
|
457 | 457 | #define GL_PIXEL_MAP_I_TO_I 0x0C70 |
|
458 | 458 | #define GL_PIXEL_MAP_S_TO_S 0x0C71 |
|
459 | 459 | #define GL_PIXEL_MAP_I_TO_R 0x0C72 |
|
460 | 460 | #define GL_PIXEL_MAP_I_TO_G 0x0C73 |
|
461 | 461 | #define GL_PIXEL_MAP_I_TO_B 0x0C74 |
|
462 | 462 | #define GL_PIXEL_MAP_I_TO_A 0x0C75 |
|
463 | 463 | #define GL_PIXEL_MAP_R_TO_R 0x0C76 |
|
464 | 464 | #define GL_PIXEL_MAP_G_TO_G 0x0C77 |
|
465 | 465 | #define GL_PIXEL_MAP_B_TO_B 0x0C78 |
|
466 | 466 | #define GL_PIXEL_MAP_A_TO_A 0x0C79 |
|
467 | 467 | #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
|
468 | 468 | #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
|
469 | 469 | #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
|
470 | 470 | #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
|
471 | 471 | #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
|
472 | 472 | #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
|
473 | 473 | #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
|
474 | 474 | #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
|
475 | 475 | #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
|
476 | 476 | #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
|
477 | 477 | #define GL_UNPACK_SWAP_BYTES 0x0CF0 |
|
478 | 478 | #define GL_UNPACK_LSB_FIRST 0x0CF1 |
|
479 | 479 | #define GL_UNPACK_ROW_LENGTH 0x0CF2 |
|
480 | 480 | #define GL_UNPACK_SKIP_ROWS 0x0CF3 |
|
481 | 481 | #define GL_UNPACK_SKIP_PIXELS 0x0CF4 |
|
482 | 482 | #define GL_UNPACK_ALIGNMENT 0x0CF5 |
|
483 | 483 | #define GL_PACK_SWAP_BYTES 0x0D00 |
|
484 | 484 | #define GL_PACK_LSB_FIRST 0x0D01 |
|
485 | 485 | #define GL_PACK_ROW_LENGTH 0x0D02 |
|
486 | 486 | #define GL_PACK_SKIP_ROWS 0x0D03 |
|
487 | 487 | #define GL_PACK_SKIP_PIXELS 0x0D04 |
|
488 | 488 | #define GL_PACK_ALIGNMENT 0x0D05 |
|
489 | 489 | #define GL_MAP_COLOR 0x0D10 |
|
490 | 490 | #define GL_MAP_STENCIL 0x0D11 |
|
491 | 491 | #define GL_INDEX_SHIFT 0x0D12 |
|
492 | 492 | #define GL_INDEX_OFFSET 0x0D13 |
|
493 | 493 | #define GL_RED_SCALE 0x0D14 |
|
494 | 494 | #define GL_RED_BIAS 0x0D15 |
|
495 | 495 | #define GL_ZOOM_X 0x0D16 |
|
496 | 496 | #define GL_ZOOM_Y 0x0D17 |
|
497 | 497 | #define GL_GREEN_SCALE 0x0D18 |
|
498 | 498 | #define GL_GREEN_BIAS 0x0D19 |
|
499 | 499 | #define GL_BLUE_SCALE 0x0D1A |
|
500 | 500 | #define GL_BLUE_BIAS 0x0D1B |
|
501 | 501 | #define GL_ALPHA_SCALE 0x0D1C |
|
502 | 502 | #define GL_ALPHA_BIAS 0x0D1D |
|
503 | 503 | #define GL_DEPTH_SCALE 0x0D1E |
|
504 | 504 | #define GL_DEPTH_BIAS 0x0D1F |
|
505 | 505 | #define GL_MAX_EVAL_ORDER 0x0D30 |
|
506 | 506 | #define GL_MAX_LIGHTS 0x0D31 |
|
507 | 507 | #define GL_MAX_CLIP_PLANES 0x0D32 |
|
508 | 508 | #define GL_MAX_TEXTURE_SIZE 0x0D33 |
|
509 | 509 | #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
|
510 | 510 | #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
|
511 | 511 | #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
|
512 | 512 | #define GL_MAX_NAME_STACK_DEPTH 0x0D37 |
|
513 | 513 | #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
|
514 | 514 | #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
|
515 | 515 | #define GL_MAX_VIEWPORT_DIMS 0x0D3A |
|
516 | 516 | #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
|
517 | 517 | #define GL_SUBPIXEL_BITS 0x0D50 |
|
518 | 518 | #define GL_INDEX_BITS 0x0D51 |
|
519 | 519 | #define GL_RED_BITS 0x0D52 |
|
520 | 520 | #define GL_GREEN_BITS 0x0D53 |
|
521 | 521 | #define GL_BLUE_BITS 0x0D54 |
|
522 | 522 | #define GL_ALPHA_BITS 0x0D55 |
|
523 | 523 | #define GL_DEPTH_BITS 0x0D56 |
|
524 | 524 | #define GL_STENCIL_BITS 0x0D57 |
|
525 | 525 | #define GL_ACCUM_RED_BITS 0x0D58 |
|
526 | 526 | #define GL_ACCUM_GREEN_BITS 0x0D59 |
|
527 | 527 | #define GL_ACCUM_BLUE_BITS 0x0D5A |
|
528 | 528 | #define GL_ACCUM_ALPHA_BITS 0x0D5B |
|
529 | 529 | #define GL_NAME_STACK_DEPTH 0x0D70 |
|
530 | 530 | #define GL_AUTO_NORMAL 0x0D80 |
|
531 | 531 | #define GL_MAP1_COLOR_4 0x0D90 |
|
532 | 532 | #define GL_MAP1_INDEX 0x0D91 |
|
533 | 533 | #define GL_MAP1_NORMAL 0x0D92 |
|
534 | 534 | #define GL_MAP1_TEXTURE_COORD_1 0x0D93 |
|
535 | 535 | #define GL_MAP1_TEXTURE_COORD_2 0x0D94 |
|
536 | 536 | #define GL_MAP1_TEXTURE_COORD_3 0x0D95 |
|
537 | 537 | #define GL_MAP1_TEXTURE_COORD_4 0x0D96 |
|
538 | 538 | #define GL_MAP1_VERTEX_3 0x0D97 |
|
539 | 539 | #define GL_MAP1_VERTEX_4 0x0D98 |
|
540 | 540 | #define GL_MAP2_COLOR_4 0x0DB0 |
|
541 | 541 | #define GL_MAP2_INDEX 0x0DB1 |
|
542 | 542 | #define GL_MAP2_NORMAL 0x0DB2 |
|
543 | 543 | #define GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
|
544 | 544 | #define GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
|
545 | 545 | #define GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
|
546 | 546 | #define GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
|
547 | 547 | #define GL_MAP2_VERTEX_3 0x0DB7 |
|
548 | 548 | #define GL_MAP2_VERTEX_4 0x0DB8 |
|
549 | 549 | #define GL_MAP1_GRID_DOMAIN 0x0DD0 |
|
550 | 550 | #define GL_MAP1_GRID_SEGMENTS 0x0DD1 |
|
551 | 551 | #define GL_MAP2_GRID_DOMAIN 0x0DD2 |
|
552 | 552 | #define GL_MAP2_GRID_SEGMENTS 0x0DD3 |
|
553 | 553 | #define GL_TEXTURE_1D 0x0DE0 |
|
554 | 554 | #define GL_TEXTURE_2D 0x0DE1 |
|
555 | 555 | #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
|
556 | 556 | #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
|
557 | 557 | #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
|
558 | 558 | #define GL_SELECTION_BUFFER_POINTER 0x0DF3 |
|
559 | 559 | #define GL_SELECTION_BUFFER_SIZE 0x0DF4 |
|
560 | 560 | /* GL_TEXTURE_BINDING_1D */ |
|
561 | 561 | /* GL_TEXTURE_BINDING_2D */ |
|
562 | 562 | /* GL_VERTEX_ARRAY */ |
|
563 | 563 | /* GL_NORMAL_ARRAY */ |
|
564 | 564 | /* GL_COLOR_ARRAY */ |
|
565 | 565 | /* GL_INDEX_ARRAY */ |
|
566 | 566 | /* GL_TEXTURE_COORD_ARRAY */ |
|
567 | 567 | /* GL_EDGE_FLAG_ARRAY */ |
|
568 | 568 | /* GL_VERTEX_ARRAY_SIZE */ |
|
569 | 569 | /* GL_VERTEX_ARRAY_TYPE */ |
|
570 | 570 | /* GL_VERTEX_ARRAY_STRIDE */ |
|
571 | 571 | /* GL_NORMAL_ARRAY_TYPE */ |
|
572 | 572 | /* GL_NORMAL_ARRAY_STRIDE */ |
|
573 | 573 | /* GL_COLOR_ARRAY_SIZE */ |
|
574 | 574 | /* GL_COLOR_ARRAY_TYPE */ |
|
575 | 575 | /* GL_COLOR_ARRAY_STRIDE */ |
|
576 | 576 | /* GL_INDEX_ARRAY_TYPE */ |
|
577 | 577 | /* GL_INDEX_ARRAY_STRIDE */ |
|
578 | 578 | /* GL_TEXTURE_COORD_ARRAY_SIZE */ |
|
579 | 579 | /* GL_TEXTURE_COORD_ARRAY_TYPE */ |
|
580 | 580 | /* GL_TEXTURE_COORD_ARRAY_STRIDE */ |
|
581 | 581 | /* GL_EDGE_FLAG_ARRAY_STRIDE */ |
|
582 | 582 | /* GL_POLYGON_OFFSET_FACTOR */ |
|
583 | 583 | /* GL_POLYGON_OFFSET_UNITS */ |
|
584 | 584 | |
|
585 | 585 | /* GetTextureParameter */ |
|
586 | 586 | /* GL_TEXTURE_MAG_FILTER */ |
|
587 | 587 | /* GL_TEXTURE_MIN_FILTER */ |
|
588 | 588 | /* GL_TEXTURE_WRAP_S */ |
|
589 | 589 | /* GL_TEXTURE_WRAP_T */ |
|
590 | 590 | #define GL_TEXTURE_WIDTH 0x1000 |
|
591 | 591 | #define GL_TEXTURE_HEIGHT 0x1001 |
|
592 | 592 | #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
|
593 | 593 | #define GL_TEXTURE_BORDER_COLOR 0x1004 |
|
594 | 594 | #define GL_TEXTURE_BORDER 0x1005 |
|
595 | 595 | /* GL_TEXTURE_RED_SIZE */ |
|
596 | 596 | /* GL_TEXTURE_GREEN_SIZE */ |
|
597 | 597 | /* GL_TEXTURE_BLUE_SIZE */ |
|
598 | 598 | /* GL_TEXTURE_ALPHA_SIZE */ |
|
599 | 599 | /* GL_TEXTURE_LUMINANCE_SIZE */ |
|
600 | 600 | /* GL_TEXTURE_INTENSITY_SIZE */ |
|
601 | 601 | /* GL_TEXTURE_PRIORITY */ |
|
602 | 602 | /* GL_TEXTURE_RESIDENT */ |
|
603 | 603 | |
|
604 | 604 | /* HintMode */ |
|
605 | 605 | #define GL_DONT_CARE 0x1100 |
|
606 | 606 | #define GL_FASTEST 0x1101 |
|
607 | 607 | #define GL_NICEST 0x1102 |
|
608 | 608 | |
|
609 | 609 | /* HintTarget */ |
|
610 | 610 | /* GL_PERSPECTIVE_CORRECTION_HINT */ |
|
611 | 611 | /* GL_POINT_SMOOTH_HINT */ |
|
612 | 612 | /* GL_LINE_SMOOTH_HINT */ |
|
613 | 613 | /* GL_POLYGON_SMOOTH_HINT */ |
|
614 | 614 | /* GL_FOG_HINT */ |
|
615 | 615 | /* GL_PHONG_HINT */ |
|
616 | 616 | |
|
617 | 617 | /* IndexPointerType */ |
|
618 | 618 | /* GL_SHORT */ |
|
619 | 619 | /* GL_INT */ |
|
620 | 620 | /* GL_FLOAT */ |
|
621 | 621 | /* GL_DOUBLE */ |
|
622 | 622 | |
|
623 | 623 | /* LightModelParameter */ |
|
624 | 624 | /* GL_LIGHT_MODEL_AMBIENT */ |
|
625 | 625 | /* GL_LIGHT_MODEL_LOCAL_VIEWER */ |
|
626 | 626 | /* GL_LIGHT_MODEL_TWO_SIDE */ |
|
627 | 627 | |
|
628 | 628 | /* LightName */ |
|
629 | 629 | #define GL_LIGHT0 0x4000 |
|
630 | 630 | #define GL_LIGHT1 0x4001 |
|
631 | 631 | #define GL_LIGHT2 0x4002 |
|
632 | 632 | #define GL_LIGHT3 0x4003 |
|
633 | 633 | #define GL_LIGHT4 0x4004 |
|
634 | 634 | #define GL_LIGHT5 0x4005 |
|
635 | 635 | #define GL_LIGHT6 0x4006 |
|
636 | 636 | #define GL_LIGHT7 0x4007 |
|
637 | 637 | |
|
638 | 638 | /* LightParameter */ |
|
639 | 639 | #define GL_AMBIENT 0x1200 |
|
640 | 640 | #define GL_DIFFUSE 0x1201 |
|
641 | 641 | #define GL_SPECULAR 0x1202 |
|
642 | 642 | #define GL_POSITION 0x1203 |
|
643 | 643 | #define GL_SPOT_DIRECTION 0x1204 |
|
644 | 644 | #define GL_SPOT_EXPONENT 0x1205 |
|
645 | 645 | #define GL_SPOT_CUTOFF 0x1206 |
|
646 | 646 | #define GL_CONSTANT_ATTENUATION 0x1207 |
|
647 | 647 | #define GL_LINEAR_ATTENUATION 0x1208 |
|
648 | 648 | #define GL_QUADRATIC_ATTENUATION 0x1209 |
|
649 | 649 | |
|
650 | 650 | /* InterleavedArrays */ |
|
651 | 651 | /* GL_V2F */ |
|
652 | 652 | /* GL_V3F */ |
|
653 | 653 | /* GL_C4UB_V2F */ |
|
654 | 654 | /* GL_C4UB_V3F */ |
|
655 | 655 | /* GL_C3F_V3F */ |
|
656 | 656 | /* GL_N3F_V3F */ |
|
657 | 657 | /* GL_C4F_N3F_V3F */ |
|
658 | 658 | /* GL_T2F_V3F */ |
|
659 | 659 | /* GL_T4F_V4F */ |
|
660 | 660 | /* GL_T2F_C4UB_V3F */ |
|
661 | 661 | /* GL_T2F_C3F_V3F */ |
|
662 | 662 | /* GL_T2F_N3F_V3F */ |
|
663 | 663 | /* GL_T2F_C4F_N3F_V3F */ |
|
664 | 664 | /* GL_T4F_C4F_N3F_V4F */ |
|
665 | 665 | |
|
666 | 666 | /* ListMode */ |
|
667 | 667 | #define GL_COMPILE 0x1300 |
|
668 | 668 | #define GL_COMPILE_AND_EXECUTE 0x1301 |
|
669 | 669 | |
|
670 | 670 | /* ListNameType */ |
|
671 | 671 | /* GL_BYTE */ |
|
672 | 672 | /* GL_UNSIGNED_BYTE */ |
|
673 | 673 | /* GL_SHORT */ |
|
674 | 674 | /* GL_UNSIGNED_SHORT */ |
|
675 | 675 | /* GL_INT */ |
|
676 | 676 | /* GL_UNSIGNED_INT */ |
|
677 | 677 | /* GL_FLOAT */ |
|
678 | 678 | /* GL_2_BYTES */ |
|
679 | 679 | /* GL_3_BYTES */ |
|
680 | 680 | /* GL_4_BYTES */ |
|
681 | 681 | |
|
682 | 682 | /* LogicOp */ |
|
683 | 683 | #define GL_CLEAR 0x1500 |
|
684 | 684 | #define GL_AND 0x1501 |
|
685 | 685 | #define GL_AND_REVERSE 0x1502 |
|
686 | 686 | #define GL_COPY 0x1503 |
|
687 | 687 | #define GL_AND_INVERTED 0x1504 |
|
688 | 688 | #define GL_NOOP 0x1505 |
|
689 | 689 | #define GL_XOR 0x1506 |
|
690 | 690 | #define GL_OR 0x1507 |
|
691 | 691 | #define GL_NOR 0x1508 |
|
692 | 692 | #define GL_EQUIV 0x1509 |
|
693 | 693 | #define GL_INVERT 0x150A |
|
694 | 694 | #define GL_OR_REVERSE 0x150B |
|
695 | 695 | #define GL_COPY_INVERTED 0x150C |
|
696 | 696 | #define GL_OR_INVERTED 0x150D |
|
697 | 697 | #define GL_NAND 0x150E |
|
698 | 698 | #define GL_SET 0x150F |
|
699 | 699 | |
|
700 | 700 | /* MapTarget */ |
|
701 | 701 | /* GL_MAP1_COLOR_4 */ |
|
702 | 702 | /* GL_MAP1_INDEX */ |
|
703 | 703 | /* GL_MAP1_NORMAL */ |
|
704 | 704 | /* GL_MAP1_TEXTURE_COORD_1 */ |
|
705 | 705 | /* GL_MAP1_TEXTURE_COORD_2 */ |
|
706 | 706 | /* GL_MAP1_TEXTURE_COORD_3 */ |
|
707 | 707 | /* GL_MAP1_TEXTURE_COORD_4 */ |
|
708 | 708 | /* GL_MAP1_VERTEX_3 */ |
|
709 | 709 | /* GL_MAP1_VERTEX_4 */ |
|
710 | 710 | /* GL_MAP2_COLOR_4 */ |
|
711 | 711 | /* GL_MAP2_INDEX */ |
|
712 | 712 | /* GL_MAP2_NORMAL */ |
|
713 | 713 | /* GL_MAP2_TEXTURE_COORD_1 */ |
|
714 | 714 | /* GL_MAP2_TEXTURE_COORD_2 */ |
|
715 | 715 | /* GL_MAP2_TEXTURE_COORD_3 */ |
|
716 | 716 | /* GL_MAP2_TEXTURE_COORD_4 */ |
|
717 | 717 | /* GL_MAP2_VERTEX_3 */ |
|
718 | 718 | /* GL_MAP2_VERTEX_4 */ |
|
719 | 719 | |
|
720 | 720 | /* MaterialFace */ |
|
721 | 721 | /* GL_FRONT */ |
|
722 | 722 | /* GL_BACK */ |
|
723 | 723 | /* GL_FRONT_AND_BACK */ |
|
724 | 724 | |
|
725 | 725 | /* MaterialParameter */ |
|
726 | 726 | #define GL_EMISSION 0x1600 |
|
727 | 727 | #define GL_SHININESS 0x1601 |
|
728 | 728 | #define GL_AMBIENT_AND_DIFFUSE 0x1602 |
|
729 | 729 | #define GL_COLOR_INDEXES 0x1603 |
|
730 | 730 | /* GL_AMBIENT */ |
|
731 | 731 | /* GL_DIFFUSE */ |
|
732 | 732 | /* GL_SPECULAR */ |
|
733 | 733 | |
|
734 | 734 | /* MatrixMode */ |
|
735 | 735 | #define GL_MODELVIEW 0x1700 |
|
736 | 736 | #define GL_PROJECTION 0x1701 |
|
737 | 737 | #define GL_TEXTURE 0x1702 |
|
738 | 738 | |
|
739 | 739 | /* MeshMode1 */ |
|
740 | 740 | /* GL_POINT */ |
|
741 | 741 | /* GL_LINE */ |
|
742 | 742 | |
|
743 | 743 | /* MeshMode2 */ |
|
744 | 744 | /* GL_POINT */ |
|
745 | 745 | /* GL_LINE */ |
|
746 | 746 | /* GL_FILL */ |
|
747 | 747 | |
|
748 | 748 | /* NormalPointerType */ |
|
749 | 749 | /* GL_BYTE */ |
|
750 | 750 | /* GL_SHORT */ |
|
751 | 751 | /* GL_INT */ |
|
752 | 752 | /* GL_FLOAT */ |
|
753 | 753 | /* GL_DOUBLE */ |
|
754 | 754 | |
|
755 | 755 | /* PixelCopyType */ |
|
756 | 756 | #define GL_COLOR 0x1800 |
|
757 | 757 | #define GL_DEPTH 0x1801 |
|
758 | 758 | #define GL_STENCIL 0x1802 |
|
759 | 759 | |
|
760 | 760 | /* PixelFormat */ |
|
761 | 761 | #define GL_COLOR_INDEX 0x1900 |
|
762 | 762 | #define GL_STENCIL_INDEX 0x1901 |
|
763 | 763 | #define GL_DEPTH_COMPONENT 0x1902 |
|
764 | 764 | #define GL_RED 0x1903 |
|
765 | 765 | #define GL_GREEN 0x1904 |
|
766 | 766 | #define GL_BLUE 0x1905 |
|
767 | 767 | #define GL_ALPHA 0x1906 |
|
768 | 768 | #define GL_RGB 0x1907 |
|
769 | 769 | #define GL_RGBA 0x1908 |
|
770 | 770 | #define GL_LUMINANCE 0x1909 |
|
771 | 771 | #define GL_LUMINANCE_ALPHA 0x190A |
|
772 | 772 | |
|
773 | 773 | /* PixelMap */ |
|
774 | 774 | /* GL_PIXEL_MAP_I_TO_I */ |
|
775 | 775 | /* GL_PIXEL_MAP_S_TO_S */ |
|
776 | 776 | /* GL_PIXEL_MAP_I_TO_R */ |
|
777 | 777 | /* GL_PIXEL_MAP_I_TO_G */ |
|
778 | 778 | /* GL_PIXEL_MAP_I_TO_B */ |
|
779 | 779 | /* GL_PIXEL_MAP_I_TO_A */ |
|
780 | 780 | /* GL_PIXEL_MAP_R_TO_R */ |
|
781 | 781 | /* GL_PIXEL_MAP_G_TO_G */ |
|
782 | 782 | /* GL_PIXEL_MAP_B_TO_B */ |
|
783 | 783 | /* GL_PIXEL_MAP_A_TO_A */ |
|
784 | 784 | |
|
785 | 785 | /* PixelStore */ |
|
786 | 786 | /* GL_UNPACK_SWAP_BYTES */ |
|
787 | 787 | /* GL_UNPACK_LSB_FIRST */ |
|
788 | 788 | /* GL_UNPACK_ROW_LENGTH */ |
|
789 | 789 | /* GL_UNPACK_SKIP_ROWS */ |
|
790 | 790 | /* GL_UNPACK_SKIP_PIXELS */ |
|
791 | 791 | /* GL_UNPACK_ALIGNMENT */ |
|
792 | 792 | /* GL_PACK_SWAP_BYTES */ |
|
793 | 793 | /* GL_PACK_LSB_FIRST */ |
|
794 | 794 | /* GL_PACK_ROW_LENGTH */ |
|
795 | 795 | /* GL_PACK_SKIP_ROWS */ |
|
796 | 796 | /* GL_PACK_SKIP_PIXELS */ |
|
797 | 797 | /* GL_PACK_ALIGNMENT */ |
|
798 | 798 | |
|
799 | 799 | /* PixelTransfer */ |
|
800 | 800 | /* GL_MAP_COLOR */ |
|
801 | 801 | /* GL_MAP_STENCIL */ |
|
802 | 802 | /* GL_INDEX_SHIFT */ |
|
803 | 803 | /* GL_INDEX_OFFSET */ |
|
804 | 804 | /* GL_RED_SCALE */ |
|
805 | 805 | /* GL_RED_BIAS */ |
|
806 | 806 | /* GL_GREEN_SCALE */ |
|
807 | 807 | /* GL_GREEN_BIAS */ |
|
808 | 808 | /* GL_BLUE_SCALE */ |
|
809 | 809 | /* GL_BLUE_BIAS */ |
|
810 | 810 | /* GL_ALPHA_SCALE */ |
|
811 | 811 | /* GL_ALPHA_BIAS */ |
|
812 | 812 | /* GL_DEPTH_SCALE */ |
|
813 | 813 | /* GL_DEPTH_BIAS */ |
|
814 | 814 | |
|
815 | 815 | /* PixelType */ |
|
816 | 816 | #define GL_BITMAP 0x1A00 |
|
817 | 817 | /* GL_BYTE */ |
|
818 | 818 | /* GL_UNSIGNED_BYTE */ |
|
819 | 819 | /* GL_SHORT */ |
|
820 | 820 | /* GL_UNSIGNED_SHORT */ |
|
821 | 821 | /* GL_INT */ |
|
822 | 822 | /* GL_UNSIGNED_INT */ |
|
823 | 823 | /* GL_FLOAT */ |
|
824 | 824 | |
|
825 | 825 | /* PolygonMode */ |
|
826 | 826 | #define GL_POINT 0x1B00 |
|
827 | 827 | #define GL_LINE 0x1B01 |
|
828 | 828 | #define GL_FILL 0x1B02 |
|
829 | 829 | |
|
830 | 830 | /* ReadBufferMode */ |
|
831 | 831 | /* GL_FRONT_LEFT */ |
|
832 | 832 | /* GL_FRONT_RIGHT */ |
|
833 | 833 | /* GL_BACK_LEFT */ |
|
834 | 834 | /* GL_BACK_RIGHT */ |
|
835 | 835 | /* GL_FRONT */ |
|
836 | 836 | /* GL_BACK */ |
|
837 | 837 | /* GL_LEFT */ |
|
838 | 838 | /* GL_RIGHT */ |
|
839 | 839 | /* GL_AUX0 */ |
|
840 | 840 | /* GL_AUX1 */ |
|
841 | 841 | /* GL_AUX2 */ |
|
842 | 842 | /* GL_AUX3 */ |
|
843 | 843 | |
|
844 | 844 | /* RenderingMode */ |
|
845 | 845 | #define GL_RENDER 0x1C00 |
|
846 | 846 | #define GL_FEEDBACK 0x1C01 |
|
847 | 847 | #define GL_SELECT 0x1C02 |
|
848 | 848 | |
|
849 | 849 | /* ShadingModel */ |
|
850 | 850 | #define GL_FLAT 0x1D00 |
|
851 | 851 | #define GL_SMOOTH 0x1D01 |
|
852 | 852 | |
|
853 | 853 | |
|
854 | 854 | /* StencilFunction */ |
|
855 | 855 | /* GL_NEVER */ |
|
856 | 856 | /* GL_LESS */ |
|
857 | 857 | /* GL_EQUAL */ |
|
858 | 858 | /* GL_LEQUAL */ |
|
859 | 859 | /* GL_GREATER */ |
|
860 | 860 | /* GL_NOTEQUAL */ |
|
861 | 861 | /* GL_GEQUAL */ |
|
862 | 862 | /* GL_ALWAYS */ |
|
863 | 863 | |
|
864 | 864 | /* StencilOp */ |
|
865 | 865 | /* GL_ZERO */ |
|
866 | 866 | #define GL_KEEP 0x1E00 |
|
867 | 867 | #define GL_REPLACE 0x1E01 |
|
868 | 868 | #define GL_INCR 0x1E02 |
|
869 | 869 | #define GL_DECR 0x1E03 |
|
870 | 870 | /* GL_INVERT */ |
|
871 | 871 | |
|
872 | 872 | /* StringName */ |
|
873 | 873 | #define GL_VENDOR 0x1F00 |
|
874 | 874 | #define GL_RENDERER 0x1F01 |
|
875 | 875 | #define GL_VERSION 0x1F02 |
|
876 | 876 | #define GL_EXTENSIONS 0x1F03 |
|
877 | 877 | |
|
878 | 878 | /* TextureCoordName */ |
|
879 | 879 | #define GL_S 0x2000 |
|
880 | 880 | #define GL_T 0x2001 |
|
881 | 881 | #define GL_R 0x2002 |
|
882 | 882 | #define GL_Q 0x2003 |
|
883 | 883 | |
|
884 | 884 | /* TexCoordPointerType */ |
|
885 | 885 | /* GL_SHORT */ |
|
886 | 886 | /* GL_INT */ |
|
887 | 887 | /* GL_FLOAT */ |
|
888 | 888 | /* GL_DOUBLE */ |
|
889 | 889 | |
|
890 | 890 | /* TextureEnvMode */ |
|
891 | 891 | #define GL_MODULATE 0x2100 |
|
892 | 892 | #define GL_DECAL 0x2101 |
|
893 | 893 | /* GL_BLEND */ |
|
894 | 894 | /* GL_REPLACE */ |
|
895 | 895 | |
|
896 | 896 | /* TextureEnvParameter */ |
|
897 | 897 | #define GL_TEXTURE_ENV_MODE 0x2200 |
|
898 | 898 | #define GL_TEXTURE_ENV_COLOR 0x2201 |
|
899 | 899 | |
|
900 | 900 | /* TextureEnvTarget */ |
|
901 | 901 | #define GL_TEXTURE_ENV 0x2300 |
|
902 | 902 | |
|
903 | 903 | /* TextureGenMode */ |
|
904 | 904 | #define GL_EYE_LINEAR 0x2400 |
|
905 | 905 | #define GL_OBJECT_LINEAR 0x2401 |
|
906 | 906 | #define GL_SPHERE_MAP 0x2402 |
|
907 | 907 | |
|
908 | 908 | /* TextureGenParameter */ |
|
909 | 909 | #define GL_TEXTURE_GEN_MODE 0x2500 |
|
910 | 910 | #define GL_OBJECT_PLANE 0x2501 |
|
911 | 911 | #define GL_EYE_PLANE 0x2502 |
|
912 | 912 | |
|
913 | 913 | /* TextureMagFilter */ |
|
914 | 914 | #define GL_NEAREST 0x2600 |
|
915 | 915 | #define GL_LINEAR 0x2601 |
|
916 | 916 | |
|
917 | 917 | /* TextureMinFilter */ |
|
918 | 918 | /* GL_NEAREST */ |
|
919 | 919 | /* GL_LINEAR */ |
|
920 | 920 | #define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
|
921 | 921 | #define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
|
922 | 922 | #define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
|
923 | 923 | #define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
|
924 | 924 | |
|
925 | 925 | /* TextureParameterName */ |
|
926 | 926 | #define GL_TEXTURE_MAG_FILTER 0x2800 |
|
927 | 927 | #define GL_TEXTURE_MIN_FILTER 0x2801 |
|
928 | 928 | #define GL_TEXTURE_WRAP_S 0x2802 |
|
929 | 929 | #define GL_TEXTURE_WRAP_T 0x2803 |
|
930 | 930 | /* GL_TEXTURE_BORDER_COLOR */ |
|
931 | 931 | /* GL_TEXTURE_PRIORITY */ |
|
932 | 932 | |
|
933 | 933 | /* TextureTarget */ |
|
934 | 934 | /* GL_TEXTURE_1D */ |
|
935 | 935 | /* GL_TEXTURE_2D */ |
|
936 | 936 | /* GL_PROXY_TEXTURE_1D */ |
|
937 | 937 | /* GL_PROXY_TEXTURE_2D */ |
|
938 | 938 | |
|
939 | 939 | /* TextureWrapMode */ |
|
940 | 940 | #define GL_CLAMP 0x2900 |
|
941 | 941 | #define GL_REPEAT 0x2901 |
|
942 | 942 | |
|
943 | 943 | /* VertexPointerType */ |
|
944 | 944 | /* GL_SHORT */ |
|
945 | 945 | /* GL_INT */ |
|
946 | 946 | /* GL_FLOAT */ |
|
947 | 947 | /* GL_DOUBLE */ |
|
948 | 948 | |
|
949 | 949 | /* ClientAttribMask */ |
|
950 | 950 | #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
|
951 | 951 | #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
|
952 | 952 | #define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff |
|
953 | 953 | |
|
954 | 954 | /* polygon_offset */ |
|
955 | 955 | #define GL_POLYGON_OFFSET_FACTOR 0x8038 |
|
956 | 956 | #define GL_POLYGON_OFFSET_UNITS 0x2A00 |
|
957 | 957 | #define GL_POLYGON_OFFSET_POINT 0x2A01 |
|
958 | 958 | #define GL_POLYGON_OFFSET_LINE 0x2A02 |
|
959 | 959 | #define GL_POLYGON_OFFSET_FILL 0x8037 |
|
960 | 960 | |
|
961 | 961 | /* texture */ |
|
962 | 962 | #define GL_ALPHA4 0x803B |
|
963 | 963 | #define GL_ALPHA8 0x803C |
|
964 | 964 | #define GL_ALPHA12 0x803D |
|
965 | 965 | #define GL_ALPHA16 0x803E |
|
966 | 966 | #define GL_LUMINANCE4 0x803F |
|
967 | 967 | #define GL_LUMINANCE8 0x8040 |
|
968 | 968 | #define GL_LUMINANCE12 0x8041 |
|
969 | 969 | #define GL_LUMINANCE16 0x8042 |
|
970 | 970 | #define GL_LUMINANCE4_ALPHA4 0x8043 |
|
971 | 971 | #define GL_LUMINANCE6_ALPHA2 0x8044 |
|
972 | 972 | #define GL_LUMINANCE8_ALPHA8 0x8045 |
|
973 | 973 | #define GL_LUMINANCE12_ALPHA4 0x8046 |
|
974 | 974 | #define GL_LUMINANCE12_ALPHA12 0x8047 |
|
975 | 975 | #define GL_LUMINANCE16_ALPHA16 0x8048 |
|
976 | 976 | #define GL_INTENSITY 0x8049 |
|
977 | 977 | #define GL_INTENSITY4 0x804A |
|
978 | 978 | #define GL_INTENSITY8 0x804B |
|
979 | 979 | #define GL_INTENSITY12 0x804C |
|
980 | 980 | #define GL_INTENSITY16 0x804D |
|
981 | 981 | #define GL_R3_G3_B2 0x2A10 |
|
982 | 982 | #define GL_RGB4 0x804F |
|
983 | 983 | #define GL_RGB5 0x8050 |
|
984 | 984 | #define GL_RGB8 0x8051 |
|
985 | 985 | #define GL_RGB10 0x8052 |
|
986 | 986 | #define GL_RGB12 0x8053 |
|
987 | 987 | #define GL_RGB16 0x8054 |
|
988 | 988 | #define GL_RGBA2 0x8055 |
|
989 | 989 | #define GL_RGBA4 0x8056 |
|
990 | 990 | #define GL_RGB5_A1 0x8057 |
|
991 | 991 | #define GL_RGBA8 0x8058 |
|
992 | 992 | #define GL_RGB10_A2 0x8059 |
|
993 | 993 | #define GL_RGBA12 0x805A |
|
994 | 994 | #define GL_RGBA16 0x805B |
|
995 | 995 | #define GL_TEXTURE_RED_SIZE 0x805C |
|
996 | 996 | #define GL_TEXTURE_GREEN_SIZE 0x805D |
|
997 | 997 | #define GL_TEXTURE_BLUE_SIZE 0x805E |
|
998 | 998 | #define GL_TEXTURE_ALPHA_SIZE 0x805F |
|
999 | 999 | #define GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
|
1000 | 1000 | #define GL_TEXTURE_INTENSITY_SIZE 0x8061 |
|
1001 | 1001 | #define GL_PROXY_TEXTURE_1D 0x8063 |
|
1002 | 1002 | #define GL_PROXY_TEXTURE_2D 0x8064 |
|
1003 | 1003 | |
|
1004 | 1004 | /* texture_object */ |
|
1005 | 1005 | #define GL_TEXTURE_PRIORITY 0x8066 |
|
1006 | 1006 | #define GL_TEXTURE_RESIDENT 0x8067 |
|
1007 | 1007 | #define GL_TEXTURE_BINDING_1D 0x8068 |
|
1008 | 1008 | #define GL_TEXTURE_BINDING_2D 0x8069 |
|
1009 | 1009 | |
|
1010 | 1010 | /* vertex_array */ |
|
1011 | 1011 | #define GL_VERTEX_ARRAY 0x8074 |
|
1012 | 1012 | #define GL_NORMAL_ARRAY 0x8075 |
|
1013 | 1013 | #define GL_COLOR_ARRAY 0x8076 |
|
1014 | 1014 | #define GL_INDEX_ARRAY 0x8077 |
|
1015 | 1015 | #define GL_TEXTURE_COORD_ARRAY 0x8078 |
|
1016 | 1016 | #define GL_EDGE_FLAG_ARRAY 0x8079 |
|
1017 | 1017 | #define GL_VERTEX_ARRAY_SIZE 0x807A |
|
1018 | 1018 | #define GL_VERTEX_ARRAY_TYPE 0x807B |
|
1019 | 1019 | #define GL_VERTEX_ARRAY_STRIDE 0x807C |
|
1020 | 1020 | #define GL_NORMAL_ARRAY_TYPE 0x807E |
|
1021 | 1021 | #define GL_NORMAL_ARRAY_STRIDE 0x807F |
|
1022 | 1022 | #define GL_COLOR_ARRAY_SIZE 0x8081 |
|
1023 | 1023 | #define GL_COLOR_ARRAY_TYPE 0x8082 |
|
1024 | 1024 | #define GL_COLOR_ARRAY_STRIDE 0x8083 |
|
1025 | 1025 | #define GL_INDEX_ARRAY_TYPE 0x8085 |
|
1026 | 1026 | #define GL_INDEX_ARRAY_STRIDE 0x8086 |
|
1027 | 1027 | #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
|
1028 | 1028 | #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
|
1029 | 1029 | #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
|
1030 | 1030 | #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
|
1031 | 1031 | #define GL_VERTEX_ARRAY_POINTER 0x808E |
|
1032 | 1032 | #define GL_NORMAL_ARRAY_POINTER 0x808F |
|
1033 | 1033 | #define GL_COLOR_ARRAY_POINTER 0x8090 |
|
1034 | 1034 | #define GL_INDEX_ARRAY_POINTER 0x8091 |
|
1035 | 1035 | #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
|
1036 | 1036 | #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
|
1037 | 1037 | #define GL_V2F 0x2A20 |
|
1038 | 1038 | #define GL_V3F 0x2A21 |
|
1039 | 1039 | #define GL_C4UB_V2F 0x2A22 |
|
1040 | 1040 | #define GL_C4UB_V3F 0x2A23 |
|
1041 | 1041 | #define GL_C3F_V3F 0x2A24 |
|
1042 | 1042 | #define GL_N3F_V3F 0x2A25 |
|
1043 | 1043 | #define GL_C4F_N3F_V3F 0x2A26 |
|
1044 | 1044 | #define GL_T2F_V3F 0x2A27 |
|
1045 | 1045 | #define GL_T4F_V4F 0x2A28 |
|
1046 | 1046 | #define GL_T2F_C4UB_V3F 0x2A29 |
|
1047 | 1047 | #define GL_T2F_C3F_V3F 0x2A2A |
|
1048 | 1048 | #define GL_T2F_N3F_V3F 0x2A2B |
|
1049 | 1049 | #define GL_T2F_C4F_N3F_V3F 0x2A2C |
|
1050 | 1050 | #define GL_T4F_C4F_N3F_V4F 0x2A2D |
|
1051 | 1051 | |
|
1052 | 1052 | /* Extensions */ |
|
1053 | 1053 | #define GL_EXT_vertex_array 1 |
|
1054 | 1054 | #define GL_EXT_bgra 1 |
|
1055 | 1055 | #define GL_EXT_paletted_texture 1 |
|
1056 | 1056 | #define GL_WIN_swap_hint 1 |
|
1057 | 1057 | #define GL_WIN_draw_range_elements 1 |
|
1058 | 1058 | // #define GL_WIN_phong_shading 1 |
|
1059 | 1059 | // #define GL_WIN_specular_fog 1 |
|
1060 | 1060 | |
|
1061 | 1061 | /* EXT_vertex_array */ |
|
1062 | 1062 | #define GL_VERTEX_ARRAY_EXT 0x8074 |
|
1063 | 1063 | #define GL_NORMAL_ARRAY_EXT 0x8075 |
|
1064 | 1064 | #define GL_COLOR_ARRAY_EXT 0x8076 |
|
1065 | 1065 | #define GL_INDEX_ARRAY_EXT 0x8077 |
|
1066 | 1066 | #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 |
|
1067 | 1067 | #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 |
|
1068 | 1068 | #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A |
|
1069 | 1069 | #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B |
|
1070 | 1070 | #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C |
|
1071 | 1071 | #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D |
|
1072 | 1072 | #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E |
|
1073 | 1073 | #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F |
|
1074 | 1074 | #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 |
|
1075 | 1075 | #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 |
|
1076 | 1076 | #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 |
|
1077 | 1077 | #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 |
|
1078 | 1078 | #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 |
|
1079 | 1079 | #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 |
|
1080 | 1080 | #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 |
|
1081 | 1081 | #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 |
|
1082 | 1082 | #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 |
|
1083 | 1083 | #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 |
|
1084 | 1084 | #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A |
|
1085 | 1085 | #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B |
|
1086 | 1086 | #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C |
|
1087 | 1087 | #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D |
|
1088 | 1088 | #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E |
|
1089 | 1089 | #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F |
|
1090 | 1090 | #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 |
|
1091 | 1091 | #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 |
|
1092 | 1092 | #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 |
|
1093 | 1093 | #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 |
|
1094 | 1094 | #define GL_DOUBLE_EXT GL_DOUBLE |
|
1095 | 1095 | |
|
1096 | 1096 | /* EXT_bgra */ |
|
1097 | 1097 | #define GL_BGR_EXT 0x80E0 |
|
1098 | 1098 | #define GL_BGRA_EXT 0x80E1 |
|
1099 | 1099 | |
|
1100 | 1100 | /* EXT_paletted_texture */ |
|
1101 | 1101 | |
|
1102 | 1102 | /* These must match the GL_COLOR_TABLE_*_SGI enumerants */ |
|
1103 | 1103 | #define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 |
|
1104 | 1104 | #define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 |
|
1105 | 1105 | #define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA |
|
1106 | 1106 | #define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB |
|
1107 | 1107 | #define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC |
|
1108 | 1108 | #define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD |
|
1109 | 1109 | #define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE |
|
1110 | 1110 | #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF |
|
1111 | 1111 | |
|
1112 | 1112 | #define GL_COLOR_INDEX1_EXT 0x80E2 |
|
1113 | 1113 | #define GL_COLOR_INDEX2_EXT 0x80E3 |
|
1114 | 1114 | #define GL_COLOR_INDEX4_EXT 0x80E4 |
|
1115 | 1115 | #define GL_COLOR_INDEX8_EXT 0x80E5 |
|
1116 | 1116 | #define GL_COLOR_INDEX12_EXT 0x80E6 |
|
1117 | 1117 | #define GL_COLOR_INDEX16_EXT 0x80E7 |
|
1118 | 1118 | |
|
1119 | 1119 | /* WIN_draw_range_elements */ |
|
1120 | 1120 | #define GL_MAX_ELEMENTS_VERTICES_WIN 0x80E8 |
|
1121 | 1121 | #define GL_MAX_ELEMENTS_INDICES_WIN 0x80E9 |
|
1122 | 1122 | |
|
1123 | 1123 | /* WIN_phong_shading */ |
|
1124 | 1124 | #define GL_PHONG_WIN 0x80EA |
|
1125 | 1125 | #define GL_PHONG_HINT_WIN 0x80EB |
|
1126 | 1126 | |
|
1127 | 1127 | /* WIN_specular_fog */ |
|
1128 | 1128 | #define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC |
|
1129 | 1129 | |
|
1130 | 1130 | /* For compatibility with OpenGL v1.0 */ |
|
1131 | 1131 | #define GL_LOGIC_OP GL_INDEX_LOGIC_OP |
|
1132 | 1132 | #define GL_TEXTURE_COMPONENTS GL_TEXTURE_INTERNAL_FORMAT |
|
1133 | 1133 | #include <QtOpenGL/QtOpenGL> |
|
1134 | 1134 | #endif // QT_NO_OPENGL |
@@ -1,109 +1,111 | |||
|
1 | 1 | /**************************************************************************** |
|
2 | 2 | ** |
|
3 | 3 | ** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved. |
|
4 | 4 | ** |
|
5 | 5 | ** This file is part of the Qt Script Generator project on Trolltech Labs. |
|
6 | 6 | ** |
|
7 | 7 | ** This file may be used under the terms of the GNU General Public |
|
8 | 8 | ** License version 2.0 as published by the Free Software Foundation |
|
9 | 9 | ** and appearing in the file LICENSE.GPL included in the packaging of |
|
10 | 10 | ** this file. Please review the following information to ensure GNU |
|
11 | 11 | ** General Public Licensing requirements will be met: |
|
12 | 12 | ** http://www.trolltech.com/products/qt/opensource.html |
|
13 | 13 | ** |
|
14 | 14 | ** If you are unsure which license is appropriate for your use, please |
|
15 | 15 | ** review the following information: |
|
16 | 16 | ** http://www.trolltech.com/products/qt/licensing.html or contact the |
|
17 | 17 | ** sales department at sales@trolltech.com. |
|
18 | 18 | ** |
|
19 | 19 | ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE |
|
20 | 20 | ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. |
|
21 | 21 | ** |
|
22 | 22 | ****************************************************************************/ |
|
23 | 23 | |
|
24 | 24 | #include "setupgenerator.h" |
|
25 | 25 | #include "classgenerator.h" |
|
26 | 26 | #include "reporthandler.h" |
|
27 | 27 | #include "fileout.h" |
|
28 | 28 | |
|
29 | 29 | //#define Q_SCRIPT_LAZY_GENERATOR |
|
30 | 30 | |
|
31 | 31 | void SetupGenerator::addClass(const AbstractMetaClass *cls) |
|
32 | 32 | { |
|
33 | 33 | packHash[cls->package()].append(cls); |
|
34 | 34 | } |
|
35 | 35 | |
|
36 | 36 | void writeQtScriptQtBindingsLicense(QTextStream &stream); |
|
37 | 37 | |
|
38 | 38 | void maybeDeclareMetaType(QTextStream &stream, const QString &typeName, |
|
39 | 39 | QSet<QString> ®isteredTypeNames); |
|
40 | 40 | bool hasDefaultConstructor(const AbstractMetaClass *meta_class); |
|
41 | 41 | |
|
42 | 42 | void SetupGenerator::generate() |
|
43 | 43 | { |
|
44 | 44 | QHashIterator<QString, QList<const AbstractMetaClass*> > pack(packHash); |
|
45 | 45 | while (pack.hasNext()) { |
|
46 | 46 | pack.next(); |
|
47 | 47 | QList<const AbstractMetaClass*> list = pack.value(); |
|
48 | 48 | if (list.isEmpty()) |
|
49 | 49 | continue; |
|
50 | 50 | |
|
51 | QString packKey = pack.key(); | |
|
51 | 52 | QString packName = pack.key(); |
|
52 | 53 | QStringList components = packName.split("."); |
|
53 | 54 | if ((components.size() > 2) && (components.at(0) == "com") |
|
54 | 55 | && (components.at(1) == "trolltech")) { |
|
55 | 56 | // kill com.trolltech in key |
|
56 | 57 | components.removeAt(0); |
|
57 | 58 | components.removeAt(0); |
|
58 | 59 | } |
|
59 | 60 | packName.replace(".", "_"); |
|
61 | packKey.replace(".", "_"); | |
|
60 | 62 | |
|
61 | 63 | QString shortPackName; |
|
62 | 64 | foreach (QString comp, components) { |
|
63 | 65 | comp[0] = comp[0].toUpper(); |
|
64 | 66 | shortPackName += comp; |
|
65 | 67 | } |
|
66 | 68 | // add missing camel case (workaround..) |
|
67 | 69 | if (shortPackName == "QtWebkit") { |
|
68 | 70 | shortPackName = "QtWebKit"; |
|
69 | 71 | } else if (shortPackName == "QtXmlpatterns") { |
|
70 | 72 | shortPackName = "QtXmlPatterns"; |
|
71 | 73 | } else if (shortPackName == "QtOpengl") { |
|
72 | 74 | shortPackName = "QtOpenGL"; |
|
73 | 75 | } |
|
74 | 76 | |
|
75 | 77 | |
|
76 | 78 | { |
|
77 | FileOut initFile(m_out_dir + "/generated_cpp/" + packName + "/init.cpp"); | |
|
79 | FileOut initFile(m_out_dir + "/generated_cpp/" + packName + "/" + packKey + "_init.cpp"); | |
|
78 | 80 | QTextStream &s = initFile.stream; |
|
79 | 81 | |
|
80 | 82 | if (FileOut::license) |
|
81 | 83 | writeQtScriptQtBindingsLicense(s); |
|
82 | 84 | |
|
83 | 85 | s << "#include <PythonQt.h>" << endl; |
|
84 | 86 | |
|
85 | 87 | foreach (const AbstractMetaClass *cls, list) { |
|
86 | 88 | s << "#include \"PythonQtWrapper_" << cls->name() << ".h\"" << endl; |
|
87 | 89 | } |
|
88 | 90 | s << endl; |
|
89 | 91 | |
|
90 | 92 | // declare individual class creation functions |
|
91 | 93 | s << "void PythonQt_init_" << shortPackName << "() {" << endl; |
|
92 | 94 | QStringList cppClassNames; |
|
93 | 95 | foreach (const AbstractMetaClass *cls, list) { |
|
94 | 96 | if (ClassGenerator::isBuiltIn(cls->name())) { continue; } |
|
95 | 97 | |
|
96 | 98 | if (cls->isQObject()) { |
|
97 | 99 | s << "PythonQt::self()->registerClass(&" << cls->qualifiedCppName() << "::staticMetaObject, \"" << shortPackName <<"\", PythonQtCreateObject<PythonQtWrapper_" << cls->name() << ">);" << endl; |
|
98 | 100 | } else { |
|
99 | 101 | QString baseName = cls->baseClass()?cls->baseClass()->qualifiedCppName():""; |
|
100 | 102 | s << "PythonQt::self()->registerCPPClass(\""<< cls->qualifiedCppName() << "\", \"" << baseName << "\", \"" << shortPackName <<"\", PythonQtCreateObject<PythonQtWrapper_" << cls->name() << ">);" << endl; |
|
101 | 103 | } |
|
102 | 104 | } |
|
103 | 105 | s << endl; |
|
104 | 106 | |
|
105 | 107 | s << "}"; |
|
106 | 108 | s << endl; |
|
107 | 109 | } |
|
108 | 110 | } |
|
109 | 111 | } |
|
1 | NO CONTENT: file was removed, binary diff hidden |
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